When added to an AmmoStorage component, the Storage will either be filled or emptied when the ship or part is repaired.
Example:
AmmoStorage
{
Type = AmmoStorage
FillOnRepair = true
//EmptyOnRepair = true
}
OR Alternatively.
AmmoStorage
{
Type = AmmoStorage
OnRepair = Fill //Nothing (default), Fill, Empty
}
Usage: For ammo storages that emulate things like part quality for reasons such as part maintenance.