When specified, crew will have to go to a specified location in order to actually drop off the ammo into the AmmoStorage. This DropOffLocation can also be chained like other locations. Example of usage:
AmmoStorage
{
Type = AmmoStorage
AmmoType = bullet
MaxAmmo = 20
DropOffLocation = [1, 3]
ChainedTo = Turret
}
OR
AmmoStorage
{
Type = AmmoStorage
AmmoType = bullet
MaxAmmo = 20
DropOffLocation
{
Active = true
Location = [1, 3]
ChainedTo = Turret
}
}
This would mostly help with modding aesthetic parts and making it look more mechanically interesting.