TheHealingDoctor Hey here's my crash log caused by capital ship minigun!
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Crew.Pathing.PathManager.FindPath(IntVector2D start, Destination end) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Pathing\PathManager.cs:line 96
at Cosmoteer.Ships.Crew.DestinationHandler.GetNextLocation(Vector2D curLoc, Boolean& arrived) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\DestinationHandler.cs:line 105
at Cosmoteer.Ships.Crew.Crewman.Update(Double curCrewTime, Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Crewman.cs:line 344
at Cosmoteer.Ships.Crew.CrewManager.Update(SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 476
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IUpdateableSceneObject.Update(SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 821
at Cosmoteer.Simulation.SimRoot.ParallelUpdate(IUpdateableSceneObject[] array, Int32 startIndex, Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 538
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 804
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 393
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1036
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 186
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 776
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 692
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 333
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 247
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 857
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 162
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 80
10/30/2017 08:01:56 | Logging successful initialized.
10/30/2017 08:01:56 | .NET Runtime Version: 4.0.30319.42000
10/30/2017 08:01:56 | Local: en-AU
10/30/2017 08:01:56 | Language: en-US
10/30/2017 08:01:56 | Cosmoteer version 0.12.12
10/30/2017 08:01:57 | Microsoft Windows 10 Home 64-bit 10.0.15063
10/30/2017 08:01:57 | AMD A6-7310 APU with AMD Radeon R4 Graphics (4 logical processors)
10/30/2017 08:01:57 | 7135.1 MB RAM
10/30/2017 08:01:57 | AMD Radeon(TM) R4 Graphics (21.19.144.257) (6/10/2016)
10/30/2017 08:01:57 | 1024.0 MB VRAM
10/30/2017 08:01:57 |
10/30/2017 08:02:10 | Loaded app settings.
10/30/2017 08:02:13 | Mixpanel Distinct ID: 3a3947fd-9564-488e-b765-fe6ca4bd82ca
10/30/2017 08:02:22 | Process is now DPI-aware.
10/30/2017 08:02:24 | Setup default cursor.
10/30/2017 08:02:24 | Using display adapter 0
10/30/2017 08:02:24 | Created DXGI factory.
10/30/2017 08:02:24 | Adapter #0: AMD Radeon(TM) R4 Graphics
10/30/2017 08:02:24 | Output #0: Generic PnP Monitor (1366x768)
10/30/2017 08:02:24 | Adapter #1: Microsoft Basic Render Driver
10/30/2017 08:02:25 | Updated Windows form configuration for borderless window.
10/30/2017 08:02:25 | Created Windows form.
10/30/2017 08:02:25 | Direct3D Feature Level: Level_11_0
10/30/2017 08:02:25 | Created Direct3D 11 Device.
10/30/2017 08:02:25 | Created swap chain: 1366x768.
10/30/2017 08:02:25 | Created window.
10/30/2017 08:02:25 | Created clock.
10/30/2017 08:02:29 | Created graphics manager.
10/30/2017 08:02:30 | Created XAudio2 device.
10/30/2017 08:02:30 | Created audio manager.
10/30/2017 08:02:31 | Created input manager.
10/30/2017 08:02:31 | Created default font.
10/30/2017 08:02:32 | Initial app state is 'MainMenu'
10/30/2017 08:02:32 | Initial application settings:
10/30/2017 08:02:32 | LastGameVersion:
10/30/2017 08:02:32 | InitState: MainMenu
10/30/2017 08:02:32 | Language:
10/30/2017 08:02:32 | LockCursor: True
10/30/2017 08:02:32 | EdgePanMode: Analog
10/30/2017 08:02:32 | EdgePanSpeed: 15
10/30/2017 08:02:32 | KeyboardPanSpeed: 15
10/30/2017 08:02:32 | KeyboardZoomSpeed: 10
10/30/2017 08:02:32 | KeyboardRotSpeed: 90°
10/30/2017 08:02:32 | InvertMouseWheelZoom: False
10/30/2017 08:02:32 | MouseWheelZoomSpeed: 1.12
10/30/2017 08:02:32 | MouseWheelZoomAtCursor: True
10/30/2017 08:02:32 | StickyFocus: True
10/30/2017 08:02:32 | HighDpiMode: False
10/30/2017 08:02:32 | AnimateBackgrounds: True
10/30/2017 08:02:32 | FancyParticles: True
10/30/2017 08:02:32 | AllowShipDeselection: False
10/30/2017 08:02:32 | CtrlSelectsParts: False
10/30/2017 08:02:32 | PreferBlueprintMode: False
10/30/2017 08:02:32 | BlueprintAutoPause: True
10/30/2017 08:02:32 | BuildAutoFocus: True
10/30/2017 08:02:32 | BuildAutoRotate: True
10/30/2017 08:02:32 | BuildAutoInteriors: True
10/30/2017 08:02:32 | PaintAutoFocus: True
10/30/2017 08:02:32 | PaintAutoRotate: True
10/30/2017 08:02:32 | PaintAllowOverwrite: True
10/30/2017 08:02:32 | PaintMirrorMode: False
10/30/2017 08:02:32 | RepairAutoFocus: True
10/30/2017 08:02:32 | RepairAutoRotate: False
10/30/2017 08:02:32 | BuildAllowOverwrite: True
10/30/2017 08:02:32 | BuildAutoDoors: True
10/30/2017 08:02:32 | BuildEnforceCrewAccess: True
10/30/2017 08:02:32 | BuildMirrorMode: False
10/30/2017 08:02:32 | GrabLeavesCorridors: True
10/30/2017 08:02:32 | RepairAutoDoors: True
10/30/2017 08:02:32 | AutoHireCrew: True
10/30/2017 08:02:32 | PartToolTips: True
10/30/2017 08:02:32 | AutoSave: True
10/30/2017 08:02:32 | AutoSavesToKeep: 10
10/30/2017 08:02:32 | QuickSavesToKeep: 10
10/30/2017 08:02:32 | AutoSaveInterval: 600
10/30/2017 08:02:32 | FtlAutoSave: True
10/30/2017 08:02:32 | ShowOnShipIndicators: True
10/30/2017 08:02:32 | AutoPauseOnLostFocus: True
10/30/2017 08:02:32 | ScreenShake: True
10/30/2017 08:02:32 | VersionCheckMode: Stable
10/30/2017 08:02:32 | EnableMetrics: True
10/30/2017 08:02:32 | PreferBorderlessWindowToggle: False
10/30/2017 08:02:32 | MasterVolume: 1
10/30/2017 08:02:32 | EffectsVolume: 1
10/30/2017 08:02:32 | InterfaceVolume: 1
10/30/2017 08:02:32 | ShowTutorials: True
10/30/2017 08:02:32 | AutoFtlJump: False
10/30/2017 08:02:32 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
10/30/2017 08:02:32 | DefaultBuildTool: Grab
10/30/2017 08:02:32 | DefaultDecalTool: Grab
10/30/2017 08:02:32 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
10/30/2017 08:02:32 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
10/30/2017 08:02:32 | PlayerColor:
10/30/2017 08:02:32 | EnemyColor:
10/30/2017 08:02:32 | NeutralColor:
10/30/2017 08:02:32 | MiniviewInCombatMode: Auto
10/30/2017 08:02:32 | MiniviewNotInCombatMode: Auto
10/30/2017 08:02:32 | MiniviewLockRotation: False
10/30/2017 08:02:32 | MiniviewSize:
10/30/2017 08:02:32 | ShowInteriors: False
10/30/2017 08:02:32 | AlwaysShowCommandWidgets: False
10/30/2017 08:02:32 | PreferWorldRelativeAttackAngle: False
10/30/2017 08:02:32 | PreferWorldRelativeFollowAngle: False
10/30/2017 08:02:32 | ShipLibraryLargeIcons: False
10/30/2017 08:02:32 | AdHocFormations: False
10/30/2017 08:02:32 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
10/30/2017 08:02:32 | DeleteFileOnStartup:
10/30/2017 08:02:32 | FeedbackEmail:
10/30/2017 08:02:32 | DefaultGameMode:
10/30/2017 08:02:32 | DefaultCreativeModeMapSize: 0
10/30/2017 08:02:32 | DefaultBountyModeDifficulty: 0
10/30/2017 08:02:32 | DefaultBountyModeMapSize: 0
10/30/2017 08:02:32 | DefaultBountyModeStarterShip: 0
10/30/2017 08:02:32 | WarnOutOfDateGpuDrivers: True
10/30/2017 08:02:34 | Starting main game loop...
10/30/2017 08:02:35 | Enabled mods:
10/30/2017 08:02:45 | billion_credits
10/30/2017 08:02:46 | example_ship_library
10/30/2017 08:02:46 | example_translation
10/30/2017 08:02:46 | free_ftl
10/30/2017 08:02:46 | huge_ships
10/30/2017 08:02:46 | 0.2.3pClassicJam.Star_Wars_Galaxy
10/30/2017 08:02:46 | bloodcult
10/30/2017 08:02:47 | Capital Ship Weaponry
10/30/2017 08:02:47 | community_ships
10/30/2017 08:02:47 | EyeOfDoom_Addon
10/30/2017 08:02:47 | ggcrosbyyt.blood revolution
10/30/2017 08:02:47 | hologram_flag
10/30/2017 08:02:47 | ion2tractor_beam
10/30/2017 08:02:47 | Meranera_additional_weapons
10/30/2017 08:02:47 | More Missiles_v1.0.3
10/30/2017 08:02:47 | More_stuff_mod_by_ChristianJZ_FIXED
10/30/2017 08:02:47 | Nameks Mod (1)
10/30/2017 08:02:47 | retraso.Extended_vanilla
10/30/2017 08:02:47 | The Great community ships mod for Bounty Hunter v1.0.5
10/30/2017 08:02:47 | TheHealingDoctor.minigun_mod.V0.15.1
10/30/2017 08:02:48 | Loaded language 'en'.
10/30/2017 08:03:07 | Output compiling shader 'C:\Users\denve\OneDrive\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\advanced_shield\advanced_shield.shader' (pix):
10/30/2017 08:03:07 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/30/2017 08:03:07 |
10/30/2017 08:03:13 | Output compiling shader 'C:\Users\denve\OneDrive\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Shields\ShieldGenSml\shield.shader' (pix):
10/30/2017 08:03:13 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/30/2017 08:03:13 |
10/30/2017 08:03:13 | Output compiling shader 'C:\Users\denve\OneDrive\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Shields\ShieldGenInt\shield.shader' (pix):
10/30/2017 08:03:13 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/30/2017 08:03:13 |
10/30/2017 08:03:14 | Output compiling shader 'C:\Users\denve\OneDrive\Documents\My Games\Cosmoteer\Mods\0.2.3pClassicJam.Star_Wars_Galaxy\Shields\ShieldGenLrg\shield.shader' (pix):
10/30/2017 08:03:14 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/30/2017 08:03:14 |
10/30/2017 08:03:24 | Output compiling shader 'C:\Users\denve\OneDrive\Documents\My Games\Cosmoteer\Mods\ggcrosbyyt.blood revolution\phase_shield\shield.shader' (pix):
10/30/2017 08:03:24 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/30/2017 08:03:24 |
10/30/2017 08:03:37 | Output compiling shader 'C:\Users\denve\OneDrive\Documents\My Games\Cosmoteer\Mods\retraso.Extended_vanilla\shield_generator_long\shield_long.shader' (pix):
10/30/2017 08:03:37 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
10/30/2017 08:03:37 |
10/30/2017 08:07:26 | Loaded game rules.
10/30/2017 08:08:08 | Game pushed onto stack.
10/30/2017 08:08:08 | Game mode is: CreativeGameModeManager
10/30/2017 08:09:41 | Memory usage at time of crash: 2,697,654,272
10/30/2017 08:09:41 | Application state stack at time of crash:
10/30/2017 08:09:41 | Cosmoteer.Game.GameRoot
10/30/2017 08:09:41 | Cosmoteer.Menus.MainMenu
10/30/2017 08:09:41 | FPS at time of crash: 95.83424
10/30/2017 08:09:41 | Running processes at time of crash:
10/30/2017 08:09:41 | AdaptiveSleepService
10/30/2017 08:09:41 | ApplicationFrameHost
10/30/2017 08:09:41 | atieclxx
10/30/2017 08:09:41 | atiesrxx
10/30/2017 08:09:41 | audiodg
10/30/2017 08:09:41 | browser_broker
10/30/2017 08:09:41 | conhost
10/30/2017 08:09:41 | Cosmoteer
10/30/2017 08:09:41 | csrss
10/30/2017 08:09:41 | DbxSvc
10/30/2017 08:09:41 | dllhost
10/30/2017 08:09:41 | Dropbox
10/30/2017 08:09:41 | DropboxUpdate
10/30/2017 08:09:41 | dwm
10/30/2017 08:09:41 | EvtEng
10/30/2017 08:09:41 | explorer
10/30/2017 08:09:41 | fontdrvhost
10/30/2017 08:09:41 | gjagent
10/30/2017 08:09:41 | HPAudioSwitch
10/30/2017 08:09:41 | HPCommRecovery
10/30/2017 08:09:41 | HPJumpStartBridge
10/30/2017 08:09:41 | HPMSGSVC
10/30/2017 08:09:41 | HPOrbitService
10/30/2017 08:09:41 | HPSupportSolutionsFrameworkService
10/30/2017 08:09:41 | HPWMISVC
10/30/2017 08:09:41 | HxOutlook
10/30/2017 08:09:41 | HxTsr
10/30/2017 08:09:41 | ibtsiva
10/30/2017 08:09:41 | Idle
10/30/2017 08:09:41 | InstallAgent
10/30/2017 08:09:41 | launcher
10/30/2017 08:09:41 | lsass
10/30/2017 08:09:41 | mcapexe
10/30/2017 08:09:41 | McCSPServiceHost
10/30/2017 08:09:41 | McUICnt
10/30/2017 08:09:41 | mDNSResponder
10/30/2017 08:09:41 | Memory Compression
10/30/2017 08:09:41 | MfeAVSvc
10/30/2017 08:09:41 | mfefire
10/30/2017 08:09:41 | mfemms
10/30/2017 08:09:41 | mfevtps
10/30/2017 08:09:41 | Microsoft.Photos
10/30/2017 08:09:41 | MicrosoftEdge
10/30/2017 08:09:41 | MicrosoftEdgeCP
10/30/2017 08:09:41 | MMSSHOST
10/30/2017 08:09:41 | ModuleCoreService
10/30/2017 08:09:41 | MSASCuiL
10/30/2017 08:09:41 | OfficeClickToRun
10/30/2017 08:09:41 | OneDrive
10/30/2017 08:09:41 | PEFService
10/30/2017 08:09:41 | RadeonSettings
10/30/2017 08:09:41 | RAVBg64
10/30/2017 08:09:41 | RegSrvc
10/30/2017 08:09:41 | RichVideo64
10/30/2017 08:09:41 | RtkAudioService64
10/30/2017 08:09:41 | RtkNGUI64
10/30/2017 08:09:41 | RuntimeBroker
10/30/2017 08:09:41 | SearchIndexer
10/30/2017 08:09:41 | SearchUI
10/30/2017 08:09:41 | SecurityHealthService
10/30/2017 08:09:41 | services
10/30/2017 08:09:41 | SettingSyncHost
10/30/2017 08:09:41 | ShellExperienceHost
10/30/2017 08:09:41 | sihost
10/30/2017 08:09:41 | SkypeApp
10/30/2017 08:09:41 | SkypeHost
10/30/2017 08:09:41 | smartscreen
10/30/2017 08:09:41 | smss
10/30/2017 08:09:41 | spoolsv
10/30/2017 08:09:41 | Steam
10/30/2017 08:09:41 | SteamService
10/30/2017 08:09:41 | steamwebhelper
10/30/2017 08:09:41 | svchost
10/30/2017 08:09:41 | SynTPEnh
10/30/2017 08:09:41 | SynTPEnhService
10/30/2017 08:09:41 | SynTPHelper
10/30/2017 08:09:41 | System
10/30/2017 08:09:41 | taskhostw
10/30/2017 08:09:41 | Taskmgr
10/30/2017 08:09:41 | tbaseprovisioning
10/30/2017 08:09:41 | unsecapp
10/30/2017 08:09:41 | wininit
10/30/2017 08:09:41 | winlogon
10/30/2017 08:09:41 | WinStore.App
10/30/2017 08:09:41 | WinZip Smart Monitor Service
10/30/2017 08:09:41 | WinZipSmartMonitor
10/30/2017 08:09:41 | wlanext
10/30/2017 08:09:41 | WmiPrvSE
10/30/2017 08:09:41 | WzPreloader
10/30/2017 08:09:41 | ZeroConfigService
10/30/2017 08:09:42 | System.NullReferenceException: Object reference not set to an instance of an object.
10/30/2017 08:09:42 | at Cosmoteer.Ships.Crew.Pathing.PathManager.FindPath(IntVector2D start, Destination end) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Pathing\PathManager.cs:line 96
10/30/2017 08:09:42 | at Cosmoteer.Ships.Crew.DestinationHandler.GetNextLocation(Vector2D curLoc, Boolean& arrived) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\DestinationHandler.cs:line 105
10/30/2017 08:09:42 | at Cosmoteer.Ships.Crew.Crewman.Update(Double curCrewTime, Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\Crewman.cs:line 344
10/30/2017 08:09:42 | at Cosmoteer.Ships.Crew.CrewManager.Update(SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Crew\CrewManager.cs:line 476
10/30/2017 08:09:42 | at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IUpdateableSceneObject.Update(SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 821
10/30/2017 08:09:42 | at Cosmoteer.Simulation.SimRoot.ParallelUpdate(IUpdateableSceneObject[] array, Int32 startIndex, Int32 count) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 538
10/30/2017 08:09:42 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 804
10/30/2017 08:09:42 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 393
10/30/2017 08:09:42 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1036
10/30/2017 08:09:42 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 186
10/30/2017 08:09:42 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 776
10/30/2017 08:09:42 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 692
10/30/2017 08:09:42 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 333
10/30/2017 08:09:42 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 247
10/30/2017 08:09:42 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 857
10/30/2017 08:09:42 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 162
10/30/2017 08:09:42 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 80
10/30/2017 08:09:59 | Actual data hash: 647ac0d868307e0da9ff40889239cfe7
10/30/2017 08:09:59 | Expected data hash: 647ac0d868307e0da9ff40889239cfe7
10/30/2017 08:10:00 | Director received exit call.
10/30/2017 08:10:00 | Disposed default font.
10/30/2017 08:10:01 | Disposed XA2AudioManager device.
10/30/2017 08:10:01 | Disposed audio manager.
10/30/2017 08:10:01 | Disposed clock.
10/30/2017 08:10:01 | Disposed input manager.
10/30/2017 08:10:01 | Disposed graphics manager.
10/30/2017 08:10:01 | Disposed swap chain.
10/30/2017 08:10:01 | Disposed Direct3D device.
10/30/2017 08:10:01 | Disposed DXGI factory.
10/30/2017 08:10:01 | Closed Windows form.
10/30/2017 08:10:01 | Director received exit call.
10/30/2017 08:10:01 | Disposed window.
10/30/2017 08:10:01 | Disposed platform interface.
10/30/2017 08:10:01 | Closing log output file...