First off... I do have a very low end PC... but it ran Cosmoteer fine until a little bit ago. Seems almost 95% of the time the game crashes shortly after entering the ship builder. Please advise. I have tried various video settings to no avail.
09/10/2020 15:18:23 | Logging successful initialized.
09/10/2020 15:18:23 | .NET Core Runtime Version: 3.1.7
09/10/2020 15:18:23 | Running as a 64-bit process.
09/10/2020 15:18:23 | Local: en-US
09/10/2020 15:18:23 | Language: en-US
09/10/2020 15:18:23 | Cosmoteer version 0.15.11a build 0.15.11a_standalone
09/10/2020 15:18:23 | Build Date: 8/31/2020 7:11:20 PM
09/10/2020 15:18:23 | Build Commit: 5fc5db87c96428cceaea9e579f65260d9a799d8c
09/10/2020 15:18:23 | Microsoft Windows 10 Home 64-bit 10.0.19041
09/10/2020 15:18:23 | Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz (4 logical / 4 physical cores)
09/10/2020 15:18:23 | 8016.2 MB RAM
09/10/2020 15:18:23 | Intel(R) HD Graphics (9.17.10.4459) (5/18/2016)
09/10/2020 15:18:23 | 2172.0 MB VRAM
09/10/2020 15:18:23 |
09/10/2020 15:18:23 | Loaded app settings.
09/10/2020 15:18:23 | Set application DPI mode: PerMonitor
09/10/2020 15:18:23 | Setup default cursor.
09/10/2020 15:18:23 | Using display adapter 0
09/10/2020 15:18:23 | Created DXGI factory.
09/10/2020 15:18:23 | Adapter #0: Intel(R) HD Graphics
09/10/2020 15:18:23 | Output #0: Generic PnP Monitor (1680x1050)
09/10/2020 15:18:23 | Adapter #1: Microsoft Basic Render Driver
09/10/2020 15:18:23 | Updated Windows form configuration for borderless window.
09/10/2020 15:18:24 | Created Windows form.
09/10/2020 15:18:24 | Direct3D Feature Level: Level_10_1
09/10/2020 15:18:24 | Created Direct3D 11 Device.
09/10/2020 15:18:24 | Created swap chain: 1680x1050.
09/10/2020 15:18:24 | Created window.
09/10/2020 15:18:24 | Created clock.
09/10/2020 15:18:24 | Created graphics manager.
09/10/2020 15:18:24 | Created XAudio2 device.
09/10/2020 15:18:24 | Created audio manager.
09/10/2020 15:18:24 | Created input manager.
09/10/2020 15:18:24 | Created default font.
09/10/2020 15:18:24 | Initial app state is 'MainMenu'
09/10/2020 15:18:24 | Initial application settings:
09/10/2020 15:18:24 | LastGameVersion:
09/10/2020 15:18:24 | InitState: MainMenu
09/10/2020 15:18:24 | Language:
09/10/2020 15:18:24 | LockCursor: False
09/10/2020 15:18:24 | EdgePanMode: Analog
09/10/2020 15:18:24 | EdgePanSpeed: 15
09/10/2020 15:18:24 | KeyboardPanSpeed: 15
09/10/2020 15:18:24 | KeyboardZoomSpeed: 10
09/10/2020 15:18:24 | KeyboardRotSpeed: 90°
09/10/2020 15:18:24 | EnableMouseWheelZoom: True
09/10/2020 15:18:24 | InvertMouseWheelZoom: False
09/10/2020 15:18:24 | MouseWheelZoomSpeed: 1.12
09/10/2020 15:18:24 | MouseWheelZoomAtCursor: True
09/10/2020 15:18:24 | AutoTrackOnScreenShips: True
09/10/2020 15:18:24 | StickyFocus: True
09/10/2020 15:18:24 | DpiScaleMode: Dpi100
09/10/2020 15:18:24 | AnimateBackgrounds: True
09/10/2020 15:18:24 | BackgroundGrid: True
09/10/2020 15:18:24 | FancyParticles: True
09/10/2020 15:18:24 | UncompressedTextures: False
09/10/2020 15:18:24 | TargetFps: FpsTarget30
09/10/2020 15:18:24 | AllowShipDeselection: False
09/10/2020 15:18:24 | CtrlSelectsParts: True
09/10/2020 15:18:24 | EnableCollisionAvoidance: True
09/10/2020 15:18:24 | EnableArrivalMatching: True
09/10/2020 15:18:24 | PreferBlueprintMode: False
09/10/2020 15:18:24 | BlueprintAutoPause: True
09/10/2020 15:18:24 | ShowInvalidBlueprints: True
09/10/2020 15:18:24 | ShowAutoRemovedParts: True
09/10/2020 15:18:24 | ShowAutoRemovedDecals: True
09/10/2020 15:18:24 | BuildAutoRotate: True
09/10/2020 15:18:24 | BuildAutoInteriors: True
09/10/2020 15:18:24 | PaintAutoRotate: True
09/10/2020 15:18:24 | PaintAllowOverwrite: True
09/10/2020 15:18:24 | PaintMirrorEnabled: False
09/10/2020 15:18:24 | PaintMirrorAxis: Vertical
09/10/2020 15:18:24 | RepairAutoRotate: False
09/10/2020 15:18:24 | BuildAllowOverwrite: True
09/10/2020 15:18:24 | BuildAutoDoors: True
09/10/2020 15:18:24 | BuildShowNearestPaths: True
09/10/2020 15:18:24 | BuildMirrorEnabled: False
09/10/2020 15:18:24 | BuildMirrorAxis: Vertical
09/10/2020 15:18:24 | ShowStatBars: True
09/10/2020 15:18:24 | CrewMirrorEnabled: False
09/10/2020 15:18:24 | CrewMirrorAxis: Vertical
09/10/2020 15:18:24 | CrewAutoRotate: True
09/10/2020 15:18:24 | ShowCrewPaths: True
09/10/2020 15:18:24 | ShowCrewHomes: True
09/10/2020 15:18:24 | DefaultRoles:
09/10/2020 15:18:24 | RowsOfParts: 1
09/10/2020 15:18:24 | GrabLeavesCorridors: True
09/10/2020 15:18:24 | RepairAutoDoors: True
09/10/2020 15:18:24 | AutoHireCrew: True
09/10/2020 15:18:24 | PartToolTips: True
09/10/2020 15:18:24 | PartToolTipsDefaultToStats: False
09/10/2020 15:18:24 | AutoSave: True
09/10/2020 15:18:24 | AutoSavesToKeep: 10
09/10/2020 15:18:24 | QuickSavesToKeep: 10
09/10/2020 15:18:24 | AutoSaveInterval: 600
09/10/2020 15:18:24 | SaveLostShips: True
09/10/2020 15:18:24 | LostShipsTokeep: 10
09/10/2020 15:18:24 | FtlAutoSave: True
09/10/2020 15:18:24 | ShowOnShipIndicators: True
09/10/2020 15:18:24 | ShowZoomedOutBlibs: True
09/10/2020 15:18:24 | ShowOffScreenBlips: True
09/10/2020 15:18:24 | PingNearbyEnemies: True
09/10/2020 15:18:24 | AutoPauseOnLostFocus: True
09/10/2020 15:18:24 | ScreenShake: True
09/10/2020 15:18:24 | ShowMidpointFocusWidget: True
09/10/2020 15:18:24 | VersionCheckMode: Stable
09/10/2020 15:18:24 | EnableMetrics: True
09/10/2020 15:18:24 | PreferBorderlessWindowToggle: False
09/10/2020 15:18:24 | MasterVolume: 1
09/10/2020 15:18:24 | EffectsVolume: 1
09/10/2020 15:18:24 | InterfaceVolume: 1
09/10/2020 15:18:24 | MuteWhenUnfocused: False
09/10/2020 15:18:24 | ShowTutorials: True
09/10/2020 15:18:24 | AutoFtlJump: False
09/10/2020 15:18:24 | DefaultPaintScheme:
09/10/2020 15:18:24 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
09/10/2020 15:18:24 | DefaultBuildTool: Grab
09/10/2020 15:18:24 | DefaultDecalTool: Grab
09/10/2020 15:18:24 | TutorialPageStates: System.Collections.Generic.Dictionary
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
09/10/2020 15:18:24 | PlayerColor:
09/10/2020 15:18:24 | EnemyColor:
09/10/2020 15:18:24 | NeutralColor:
09/10/2020 15:18:24 | RotateMinimap: True
09/10/2020 15:18:24 | MiniviewInCombatMode: Auto
09/10/2020 15:18:24 | MiniviewNotInCombatMode: Auto
09/10/2020 15:18:24 | MiniviewLockRotation: False
09/10/2020 15:18:24 | MiniviewSize:
09/10/2020 15:18:24 | ShowInteriors: False
09/10/2020 15:18:24 | ShowAllCommands: False
09/10/2020 15:18:24 | AlwaysShowCommandWidgets: False
09/10/2020 15:18:24 | ShowSelectedPartStatusBars: True
09/10/2020 15:18:24 | PreferShipRelativeAttackAngle: False
09/10/2020 15:18:24 | PreferWorldRelativeFollowAngle: False
09/10/2020 15:18:24 | DirectControlEnableWeapons: True
09/10/2020 15:18:24 | DirectControlAimAssist: True
09/10/2020 15:18:24 | DirectControlAutoBrake: True
09/10/2020 15:18:24 | DirectControlAutoFaceCursor: False
09/10/2020 15:18:24 | DirectControlViewFollowsCursor: False
09/10/2020 15:18:24 | DirectControlAutoRotateView: False
09/10/2020 15:18:24 | DirectControlAutoZoomView: False
09/10/2020 15:18:24 | ShipLibraryLargeIcons: False
09/10/2020 15:18:24 | BreakFormationToAttack: True
09/10/2020 15:18:24 | DisplayAllShips: False
09/10/2020 15:18:24 | ShowAdvancedCommands: False
09/10/2020 15:18:24 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
09/10/2020 15:18:24 | AutoDisableMods: True
09/10/2020 15:18:24 | DeleteFileOnStartup:
09/10/2020 15:18:24 | DefaultGameMode:
09/10/2020 15:18:24 | DefaultCreativeModeMapSize: 0
09/10/2020 15:18:24 | DefaultBountyModeDifficulty: 0
09/10/2020 15:18:24 | DefaultBountyModeMapSize: 0
09/10/2020 15:18:24 | DefaultBountyModeStarterShip: 0
09/10/2020 15:18:24 | MPShipColorMode: RandomPerPlayer
09/10/2020 15:18:24 | MPBlipColorMode: FriendAndFoe
09/10/2020 15:18:24 | MPShowDamagePoints: True
09/10/2020 15:18:24 | CustomRulesets: System.Collections.Generic.Dictionary
2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
09/10/2020 15:18:24 | AllowP2PConnections: True
09/10/2020 15:18:24 | PreferLAN: False
09/10/2020 15:18:24 | DefaultServer: 0
09/10/2020 15:18:24 | ShowNewsOnStartup: True
09/10/2020 15:18:24 | ReadNewsArticles: System.Collections.Generic.HashSet
1[System.String]
09/10/2020 15:18:24 | ShowNewsAlerts: True
09/10/2020 15:18:24 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
09/10/2020 15:18:24 | MainMenuBackgroundIndex: 0
09/10/2020 15:18:24 | CycleMainMenuBackground: True
09/10/2020 15:18:24 | DefaultAuthorName:
09/10/2020 15:18:24 | ShowSteamWishlistPrompt: True
09/10/2020 15:18:27 | Starting main game loop...
09/10/2020 15:18:28 | Enabled mods:
09/10/2020 15:18:28 | Loaded language 'en'.
09/10/2020 15:18:57 | Loaded game data in 29.1 seconds.
09/10/2020 15:19:28 | Loaded game named 'Hamyr the Second'.
09/10/2020 15:19:28 | Game pushed onto stack.
09/10/2020 15:19:28 | Game mode is: BountyGameModeManager
09/10/2020 15:20:26 | Time since last present: 0.0570731
09/10/2020 15:20:26 | Time since beginning present: 0.0355271
09/10/2020 15:20:26 | Error saving lost ship:
09/10/2020 15:20:27 | SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
09/10/2020 15:20:27 |
09/10/2020 15:20:27 | at SharpDX.Result.CheckError()
09/10/2020 15:20:27 | at SharpDX.Direct3D11.Texture2D..ctor(Device device, Texture2DDescription description)
09/10/2020 15:20:27 | at Halfling.Graphics.D3D11.D3D11RenderTarget..ctor(D3D11GraphicsManager gfx, IntVector2 size)
09/10/2020 15:20:27 | at Halfling.Graphics.D3D11.D3D11GraphicsManager.CreateRenderTarget(IntVector2 size)
09/10/2020 15:20:27 | at Cosmoteer.Ships.Ship.<>c__DisplayClass209_0.<SaveDesignToTextureData>b__0()
09/10/2020 15:20:27 | at Halfling.Application.Director.ExecuteOnMainThread(Action action)
09/10/2020 15:20:27 | at Cosmoteer.Ships.Ship.SaveDesignToTextureData()
09/10/2020 15:20:27 | at Cosmoteer.Ships.Ship.SaveDesignAs(String filepath, Boolean dialogOnError)
09/10/2020 15:20:27 | at Cosmoteer.Ships.LostShipSaver.SaveLostShip(Ship ship)
09/10/2020 15:20:27 | Memory usage at time of crash: 1,115,234,304
09/10/2020 15:20:27 | Application state stack at time of crash:
09/10/2020 15:20:27 | Cosmoteer.Game.GameRoot
09/10/2020 15:20:27 | Cosmoteer.Gui.TitleScreen
09/10/2020 15:20:27 | FPS at time of crash: 59.30179
09/10/2020 15:20:27 | Running processes at time of crash: ApplicationFrameHost, audiodg, browserhost, chrome, cmd, conhost, Cosmoteer, csrss, ctfmon, Discord, dllhost, dwm, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, googledrivesync, hkcmd, Idle, igfxpers, igfxtray, lsass, mcapexe, McCSPServiceHost, mcshield, McSmtFwk, McUICnt, Memory Compression, MfeAVSvc, mfemms, mfevtps, Microsoft.Photos, MMSSHOST, ModuleCoreService, PEFService, ProtectedModuleHost, PWMDBSVC, QcShm, Registry, remoting_host, rundll32, RuntimeBroker, SCHTASK, SearchApp, SearchIndexer, SecurityHealthService, SecurityHealthSystray, servicehost, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, smartscreen, smss, spoolsv, StartMenuExperienceHost, steam, SteamService, steamwebhelper, svchost, System, taskhostw, TextInputHost, uihost, wininit, winlogon, WinStore.App, YourPhone, YourPhoneServer,
09/10/2020 15:20:27 | SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
09/10/2020 15:20:27 |
09/10/2020 15:20:27 | at SharpDX.Result.CheckError()
09/10/2020 15:20:27 | at SharpDX.DXGI.SwapChain.Present(Int32 syncInterval, PresentFlags flags)
09/10/2020 15:20:27 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
1 iterator)
09/10/2020 15:20:27 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)
09/10/2020 15:20:27 | at Cosmoteer.GameApp.Main(String[] args)
09/10/2020 15:20:27 | Device removed reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR
09/10/2020 15:20:44 | Actual data hash: 40bce277c3f5a4ed2b53e87d316e14b7
09/10/2020 15:20:44 | Expected data hash: 40bce277c3f5a4ed2b53e87d316e14b7
09/10/2020 15:20:45 | Error successfully reported. Thank you!
09/10/2020 15:20:45 | Director received exit call.
09/10/2020 15:20:45 | Disposed default font.
09/10/2020 15:20:45 | Disposed XA2AudioManager device.
09/10/2020 15:20:45 | Disposed audio manager.
09/10/2020 15:20:45 | Disposed clock.
09/10/2020 15:20:45 | Disposed input manager.
09/10/2020 15:20:45 | Disposed graphics manager.
09/10/2020 15:20:45 | Disposed swap chain.
09/10/2020 15:20:45 | Disposed Direct3D device.
09/10/2020 15:20:45 | Disposed DXGI factory.
09/10/2020 15:20:45 | Closed Windows form.
09/10/2020 15:20:45 | Director received exit call.
09/10/2020 15:20:45 | Disposed window.
09/10/2020 15:20:45 | Disposed platform interface.
09/10/2020 15:20:45 | Closing log output file...