there is MinLinearDamping and MinAngularDamping to have a minimum damping
but there isnt MaxLinearDamping nor MaxAngularDamping to have a maximum damping
so when i set the LinearDampingFactorPerSpeedExponent to a negative value (so the ship would start slow and the faster they get, the less drag apply so they get even faster) it happen that stationary ships have infinite drag and are unable to move