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V2 has a sweet paint job, bigger strafe engines and anti-penetration front armour, but stays under $250K. It's more asymmetrical to keep the weight down.
This one is designed to essentially never get hit while sniping enemies at massive range with the railgun. I heavily min/maxed it: minimum weight and maximum reverse thrust to stay reliably out-of-range of enemies. The front armour is for the rare scenario where you get caught within range and need to protect the railgun and boosters. There are no other defensive components in pursuit of lightweight, because you won't get hit anyway.
It fights alright in AI, provided there is significant distance between ships before the battle starts. This is crucial to winning battles: NEVER let enemies weapons within range of you.
That's about it for description, here's the ship!

Mythical_Muffin Nice rail kiter! You may be able to save some money by powering the rest of the rail and the ammo factory (+the CR) with the two front reactors, which could let you cut out the rear one entirely.

    Oneye Thanks, I'll give that a try for V3

      I don't think this will be useful in the next update, because of the recoil, the railgun is for bigger ships now

        IvanBerni actually rail gun recoil is better for small kitters soooooo no this is actually a really good idea

        Needs more forward thrust

        IvanBerni its a kitter, its not made to go forwards

        Jared And wait for the enemy ?, because this will be faster than his objetive, needs to stay in range

        anyways, idk, im not a railgunner

          IvanBerni
          yes the point of a kitter is to not get hit, so by being faster then the enemy and constantly fleeing them they cant hit you

          • Edited

          IvanBerni Jared
          Well, kiters of any kind aren't exactly viable in MP (multiplayer) due to the ROD (ring of death), but they are a perfectly good idea for AI vs AI fights or bounty hunter mode where there is no penalty to running away in a single direction forever.

          Oneye Yeah, i try it, is good for the first 2 difficulties, but then you need to buy more for your fleet to be effective, the good thing is the price, you can buy many, but you have to play with some other ship before, the bad thing is that the armor is not really very effective, its support breaks very fast and exposed

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