every time i open the build menu on bounty hunter the game freezes then crashes with this error message.
what does this mean and how do i fix it?
08/16/2020 12:39:00 | Logging successful initialized.
08/16/2020 12:39:00 | .NET Core Runtime Version: 3.1.5
08/16/2020 12:39:00 | Running as a 64-bit process.
08/16/2020 12:39:00 | Local: en-AU
08/16/2020 12:39:00 | Language: en-US
08/16/2020 12:39:00 | Cosmoteer version 0.15.10a build 0.15.10a_steam
08/16/2020 12:39:00 | Build Date: 30/06/2020 10:36:14 PM
08/16/2020 12:39:00 | Build Commit: a8f6f6d346c3e8c147d0afdf88524672b2a8bf97
08/16/2020 12:39:00 | Microsoft Windows 10 Pro 64-bit 10.0.18362
08/16/2020 12:39:00 | Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz (4 logical / 2 physical cores)
08/16/2020 12:39:00 | 3977.0 MB RAM
08/16/2020 12:39:00 | Intel(R) HD Graphics 3000 (9.17.10.4459) (19/05/2016)
08/16/2020 12:39:00 | 1796.5 MB VRAM
08/16/2020 12:39:00 |
08/16/2020 12:39:02 | Loaded app settings.
08/16/2020 12:39:02 | Set application DPI mode: PerMonitor
08/16/2020 12:39:02 | Setup default cursor.
08/16/2020 12:39:02 | Using display adapter 0
08/16/2020 12:39:02 | Created DXGI factory.
08/16/2020 12:39:02 | Adapter #0: Intel(R) HD Graphics 3000
08/16/2020 12:39:02 | Output #0: Generic PnP Monitor (1366x768)
08/16/2020 12:39:02 | Output #1: (1366x768)
08/16/2020 12:39:02 | Adapter #1: Microsoft Basic Render Driver
08/16/2020 12:39:03 | Updated Windows form configuration for borderless window.
08/16/2020 12:39:03 | Created Windows form.
08/16/2020 12:39:03 | Direct3D Feature Level: Level_10_1
08/16/2020 12:39:03 | Created Direct3D 11 Device.
08/16/2020 12:39:03 | Created swap chain: 1366x768.
08/16/2020 12:39:03 | Created window.
08/16/2020 12:39:03 | Created clock.
08/16/2020 12:39:04 | Created graphics manager.
08/16/2020 12:39:04 | Created XAudio2 device.
08/16/2020 12:39:04 | Created audio manager.
08/16/2020 12:39:04 | Created input manager.
08/16/2020 12:39:04 | Created default font.
08/16/2020 12:39:04 | Initial app state is 'MainMenu'
08/16/2020 12:39:04 | Initial application settings:
08/16/2020 12:39:04 | LastGameVersion:
08/16/2020 12:39:04 | InitState: MainMenu
08/16/2020 12:39:04 | Language:
08/16/2020 12:39:04 | LockCursor: False
08/16/2020 12:39:04 | EdgePanMode: Analog
08/16/2020 12:39:04 | EdgePanSpeed: 15
08/16/2020 12:39:04 | KeyboardPanSpeed: 15
08/16/2020 12:39:04 | KeyboardZoomSpeed: 10
08/16/2020 12:39:04 | KeyboardRotSpeed: 90°
08/16/2020 12:39:04 | EnableMouseWheelZoom: True
08/16/2020 12:39:04 | InvertMouseWheelZoom: False
08/16/2020 12:39:04 | MouseWheelZoomSpeed: 1.12
08/16/2020 12:39:04 | MouseWheelZoomAtCursor: True
08/16/2020 12:39:04 | AutoTrackOnScreenShips: True
08/16/2020 12:39:04 | StickyFocus: True
08/16/2020 12:39:04 | DpiScaleMode: Dpi100
08/16/2020 12:39:04 | AnimateBackgrounds: True
08/16/2020 12:39:04 | BackgroundGrid: True
08/16/2020 12:39:04 | FancyParticles: True
08/16/2020 12:39:04 | UncompressedTextures: False
08/16/2020 12:39:04 | TargetFps: FpsTarget30
08/16/2020 12:39:04 | AllowShipDeselection: False
08/16/2020 12:39:04 | CtrlSelectsParts: True
08/16/2020 12:39:04 | EnableCollisionAvoidance: True
08/16/2020 12:39:04 | EnableArrivalMatching: True
08/16/2020 12:39:04 | PreferBlueprintMode: False
08/16/2020 12:39:04 | BlueprintAutoPause: True
08/16/2020 12:39:04 | ShowInvalidBlueprints: True
08/16/2020 12:39:04 | ShowAutoRemovedParts: True
08/16/2020 12:39:04 | ShowAutoRemovedDecals: True
08/16/2020 12:39:04 | BuildAutoFocus: True
08/16/2020 12:39:04 | BuildAutoRotate: True
08/16/2020 12:39:04 | BuildAutoInteriors: True
08/16/2020 12:39:04 | PaintAutoFocus: True
08/16/2020 12:39:04 | PaintAutoRotate: True
08/16/2020 12:39:04 | PaintAllowOverwrite: True
08/16/2020 12:39:04 | PaintMirrorEnabled: False
08/16/2020 12:39:04 | PaintMirrorAxis: Vertical
08/16/2020 12:39:04 | RepairAutoFocus: True
08/16/2020 12:39:04 | RepairAutoRotate: False
08/16/2020 12:39:04 | BuildAllowOverwrite: True
08/16/2020 12:39:04 | BuildAutoDoors: True
08/16/2020 12:39:04 | BuildShowNearestPaths: True
08/16/2020 12:39:04 | BuildMirrorEnabled: False
08/16/2020 12:39:04 | BuildMirrorAxis: Vertical
08/16/2020 12:39:04 | ShowStatBars: True
08/16/2020 12:39:04 | CrewMirrorEnabled: False
08/16/2020 12:39:04 | CrewMirrorAxis: Vertical
08/16/2020 12:39:04 | CrewAutoFocus: True
08/16/2020 12:39:04 | CrewAutoRotate: True
08/16/2020 12:39:04 | ShowCrewPaths: True
08/16/2020 12:39:04 | ShowCrewHomes: True
08/16/2020 12:39:04 | DefaultRoles:
08/16/2020 12:39:04 | RowsOfParts: 1
08/16/2020 12:39:04 | GrabLeavesCorridors: True
08/16/2020 12:39:04 | RepairAutoDoors: True
08/16/2020 12:39:04 | AutoHireCrew: True
08/16/2020 12:39:04 | PartToolTips: True
08/16/2020 12:39:04 | PartToolTipsDefaultToStats: False
08/16/2020 12:39:04 | AutoSave: True
08/16/2020 12:39:04 | AutoSavesToKeep: 10
08/16/2020 12:39:04 | QuickSavesToKeep: 10
08/16/2020 12:39:04 | AutoSaveInterval: 600
08/16/2020 12:39:04 | SaveLostShips: True
08/16/2020 12:39:04 | LostShipsTokeep: 10
08/16/2020 12:39:04 | FtlAutoSave: True
08/16/2020 12:39:04 | ShowOnShipIndicators: True
08/16/2020 12:39:04 | ShowZoomedOutBlibs: True
08/16/2020 12:39:04 | ShowOffScreenBlips: True
08/16/2020 12:39:04 | PingNearbyEnemies: True
08/16/2020 12:39:04 | AutoPauseOnLostFocus: True
08/16/2020 12:39:04 | ScreenShake: True
08/16/2020 12:39:04 | ShowMidpointFocusWidget: True
08/16/2020 12:39:04 | VersionCheckMode: Stable
08/16/2020 12:39:04 | EnableMetrics: True
08/16/2020 12:39:04 | PreferBorderlessWindowToggle: False
08/16/2020 12:39:04 | MasterVolume: 1
08/16/2020 12:39:04 | EffectsVolume: 1
08/16/2020 12:39:04 | InterfaceVolume: 1
08/16/2020 12:39:04 | ShowTutorials: True
08/16/2020 12:39:04 | AutoFtlJump: False
08/16/2020 12:39:04 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
08/16/2020 12:39:04 | DefaultBuildTool: Grab
08/16/2020 12:39:04 | DefaultDecalTool: Grab
08/16/2020 12:39:04 | TutorialPageStates: System.Collections.Generic.Dictionary
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
08/16/2020 12:39:04 | PlayerColor:
08/16/2020 12:39:04 | EnemyColor:
08/16/2020 12:39:04 | NeutralColor:
08/16/2020 12:39:04 | RotateMinimap: True
08/16/2020 12:39:04 | MiniviewInCombatMode: Auto
08/16/2020 12:39:04 | MiniviewNotInCombatMode: Auto
08/16/2020 12:39:04 | MiniviewLockRotation: False
08/16/2020 12:39:04 | MiniviewSize:
08/16/2020 12:39:04 | ShowInteriors: False
08/16/2020 12:39:04 | ShowAllCommands: False
08/16/2020 12:39:04 | AlwaysShowCommandWidgets: False
08/16/2020 12:39:04 | ShowSelectedPartStatusBars: True
08/16/2020 12:39:04 | PreferShipRelativeAttackAngle: False
08/16/2020 12:39:04 | PreferWorldRelativeFollowAngle: False
08/16/2020 12:39:04 | DirectControlEnableWeapons: True
08/16/2020 12:39:04 | DirectControlAimAssist: True
08/16/2020 12:39:04 | DirectControlAutoBrake: True
08/16/2020 12:39:04 | DirectControlAutoFaceCursor: False
08/16/2020 12:39:04 | DirectControlViewFollowsCursor: False
08/16/2020 12:39:04 | DirectControlAutoRotateView: False
08/16/2020 12:39:04 | DirectControlAutoZoomView: False
08/16/2020 12:39:04 | ShipLibraryLargeIcons: False
08/16/2020 12:39:04 | BreakFormationToAttack: True
08/16/2020 12:39:04 | DisplayAllShips: False
08/16/2020 12:39:04 | ShowAdvancedCommands: False
08/16/2020 12:39:04 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
08/16/2020 12:39:04 | AutoDisableMods: True
08/16/2020 12:39:04 | DeleteFileOnStartup:
08/16/2020 12:39:04 | DefaultGameMode:
08/16/2020 12:39:04 | DefaultCreativeModeMapSize: 0
08/16/2020 12:39:04 | DefaultBountyModeDifficulty: 0
08/16/2020 12:39:04 | DefaultBountyModeMapSize: 0
08/16/2020 12:39:04 | DefaultBountyModeStarterShip: 0
08/16/2020 12:39:04 | MPShipColorMode: RandomPerPlayer
08/16/2020 12:39:04 | MPBlipColorMode: FriendAndFoe
08/16/2020 12:39:04 | MPShowDamagePoints: True
08/16/2020 12:39:04 | CustomRulesets: System.Collections.Generic.Dictionary
2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
08/16/2020 12:39:04 | AllowP2PConnections: True
08/16/2020 12:39:04 | PreferLAN: False
08/16/2020 12:39:04 | DefaultServer: 0
08/16/2020 12:39:04 | ShowNewsOnStartup: True
08/16/2020 12:39:04 | ReadNewsArticles: System.Collections.Generic.HashSet
1[System.String]
08/16/2020 12:39:04 | ShowNewsAlerts: True
08/16/2020 12:39:04 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
08/16/2020 12:39:04 | MainMenuBackgroundIndex: 0
08/16/2020 12:39:04 | CycleMainMenuBackground: True
08/16/2020 12:39:04 | DefaultAuthorName:
08/16/2020 12:39:04 | ShowSteamWishlistPrompt: True
08/16/2020 12:39:06 | Starting main game loop...
08/16/2020 12:39:06 | Loaded language 'en'.
08/16/2020 12:39:32 | Loaded game data in 25.6 seconds.
08/16/2020 12:40:17 | Loaded game named 'what a coc'.
08/16/2020 12:40:17 | Game pushed onto stack.
08/16/2020 12:40:17 | Game mode is: BountyGameModeManager
08/16/2020 12:40:49 | Time since last present: 0.0947069
08/16/2020 12:40:49 | Time since beginning present: 0.0146686
08/16/2020 12:40:49 | Memory usage at time of crash: 934,232,064
08/16/2020 12:40:49 | Application state stack at time of crash:
08/16/2020 12:40:49 | Cosmoteer.Game.GameRoot
08/16/2020 12:40:49 | Cosmoteer.Gui.TitleScreen
08/16/2020 12:40:49 | FPS at time of crash: 32.95878
08/16/2020 12:40:49 | Running processes at time of crash: ApMsgFwd, ApntEx, Apoint, ApplicationFrameHost, AppVShNotify, audiodg, conhost, Cosmoteer, csrss, ctfmon, dasHost, Discord, dllhost, dwm, EpicGamesLauncher, explorer, fodhelper, fontdrvhost, GameBar, GameBarFT, GameBarFTServer, gameinputsvc, GameOverlayUI, GamingServices, GamingServicesNet, GoogleCrashHandler, GoogleCrashHandler64, hidfind, HidMonitorSvc, hkcmd, HostControlService, HostStorageService, Idle, igfxpers, igfxtray, LockApp, lsass, Maps, Memory Compression, MsMpEng, NisSrv, OfficeClickToRun, OneDrive, PickerHost, Registry, RemindersServer, rundll32, RuntimeBroker, SamsungDeX, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, SecurityHealthSystray, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, smartscreen, smss, spoolsv, Spotify, ss_conn_service, ss_conn_service2, StartMenuExperienceHost, steam, SteamService, steamwebhelper, svchost, System, SystemSettings, taskhostw, TiWorker, TrustedInstaller, UnrealCEFSubProcess, UserOOBEBroker, UshUpgradeService, vgtray, wininit, winlogon, WinStore.App, WUDFHost, XboxAppServices, YourPhone, YourPhoneServer,
08/16/2020 12:40:49 | SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
08/16/2020 12:40:49 |
08/16/2020 12:40:49 | at SharpDX.Result.CheckError()
08/16/2020 12:40:49 | at SharpDX.DXGI.SwapChain.Present(Int32 syncInterval, PresentFlags flags)
08/16/2020 12:40:49 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
1 iterator)
08/16/2020 12:40:49 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)
08/16/2020 12:40:49 | at Cosmoteer.GameApp.Main(String[] args)
08/16/2020 12:40:49 | Device removed reason: DXGI_ERROR_DRIVER_INTERNAL_ERROR
08/16/2020 12:41:05 | Actual data hash: 037bbd16f75bb2269b1254573c28492d
08/16/2020 12:41:05 | Expected data hash: 037bbd16f75bb2269b1254573c28492d
08/16/2020 12:41:07 | Error successfully reported. Thank you!
08/16/2020 12:41:07 | Director received exit call.
08/16/2020 12:41:07 | Disposed default font.
08/16/2020 12:41:07 | Disposed XA2AudioManager device.
08/16/2020 12:41:07 | Disposed audio manager.
08/16/2020 12:41:07 | Disposed clock.
08/16/2020 12:41:07 | Disposed input manager.
08/16/2020 12:41:07 | Disposed graphics manager.
08/16/2020 12:41:07 | Disposed swap chain.
08/16/2020 12:41:07 | Disposed Direct3D device.
08/16/2020 12:41:07 | Disposed DXGI factory.
08/16/2020 12:41:07 | Closed Windows form.
08/16/2020 12:41:07 | Director received exit call.
08/16/2020 12:41:07 | Disposed window.
08/16/2020 12:41:07 | Disposed platform interface.
08/16/2020 12:41:07 | Closing log output file...