After playing the game for a little while, I've noticed one feature that is extremely necessary, yet not added, or at least it appears to not be added.
I was messing around with some ship designs, when I thought of a ship that's only goal would be to collide into enemy ships at high speeds, to damage and weaken one's opponent. After finally getting a ship to collide into another ship (They kept pathing around the ship so I had to force it to collide), there was no damage to either ship. Not the one ramming into the apposing ship, nor to the one getting rammed into to. This doesn't seem realistic at all, I understand that this game is still in alpha (or beta?) and not finished, but collision should definitely be added to Cosmoteer. Also, when you do collide with a ship, anything that has explosive properties damaged beyond a certain percent should explode when collided with, and sustaining damage.
-Macer200
CY@