i wanted to create new weapon for cosmoteer that feels different in their use and different from what other modders have created. No bigger numbers here but some alternative balanced (i try to) weapons that add some diversity to the vanilla weapons.
New discord for Akinata Weapons Variants!
For the people who follow my work or want to discuss about issues/balancing , new content or create ships/make suggestions about this mod easily.
Download link: COMPATIBLE WITH VERSION 0.12.11and 0.12.12 OF COSMOTEER!
New 0.0.6.5 version!
(and read the "====>READ THIS !!!!====>HOW TO INSTALL====>" just below if you have some issues)
====>READ THIS !!!!====>HOW TO INSTALL====>
Don't use the ingame tool to intall my mods because there is 2 mods in that download becasue the stargate mod and the weapon variants mod are separated.
extract the content of this compressed file into:
-asuran drone launcher mk2 might have its cost increased from 50.000 to 75.000
-mk2 drones will have a penetration power of 10 instead of 100.
-Udrill missile launcher cost will be 26000 instead of 24000
-drill missile fire starting chance will be 0.6 instead of 0.5
-perforator's bullet will have 0.05 fire starting chance instead of 0.1, a little damage buff upon penetration and against shields, will cost 3000 instead of 2000 an will require 2 shells to fire. penetration power will change form 103 to 9.
-howitzer will require 3 shells instead of 4 to fire.
-some minot balance changes to fit with the vanilla weapons/components changes in v0.12.12 of cosmoteer.
-some things i might have forgoten...
-New decals and textures ! (the textures are all in the weapons variants mod)
-revamp of all the weapons variants decriptions.
I will share here what i have done so far:
It does less damage than the medium cannon, especially vs shields, but it have great penetration even against structures.
It does less direct damage than the heavy cannon and it can't penetrate anything but it deals blast damage.
overcharged laser cannon that fire a bursts of several projectiles but lack precision. the faster you recharge it, the faster it will fire.
drill missile launcher
A missile that will, if not hitting a shield or armor parts, dig its way threw the enemy ship, releasing its flammable content. it is not very powerfull against shields.
S.E.M.P.D. (supressive energy mass point defence)
Release lots of little balls of energy in attempt to create an anti missile wall when detecting incoming missiles.
Unstable drill missile launcher
The fusion of a drill missile packed with regular missile explosive. it will dig its way threw the enemy ship before detonating. Due to its unstable nature the drill power has been lowered but the aoe it provide is still devastating.
Does poor damage against shield and structure but is rather usefull against cannons and bullet factories/storages since the caustic substance it disperse will attack and destroy ammo.
it is a variant of the electro bolt weapon. Long range electrical energy beam capable of discharging shields and energy weapons. if you compare it to the electro bolt it have slightly less dps but more range and insta hit the target with precision.
turret missile launcher
it was a request by someone on the discord. we had to make a gun the other one asked for.. well i had to make a turret missile launcher . for now it fire a basic vanilla missile but does need to lock on the target to fire.
It cost less than the missile launcher.
Space shotgun. fire 10 little projectile in a wide arc. each projectiles deal 1/3 less damage than the medium cannon bullet.
rapid fire pewpew with rotating animation and overheat. it is roughly equivalent to the small laser tho it is less efficient in some situations. it needs more testing.
suicide bomb and detach bomb
The suicide one will explode upon contact with an ennemy. large aoe, large damage and friendly damage.
The detach bomb is a little component that will detonate himself, destroying only structure around him, to separate 2 or more ships that were linked by some structures parts.
Fun fact: the detach bomb can be used in number behind a ship to propulse it for the suicide bomb ship to get closer to its target.
Attract your enemy with the power of love.
_explosive saw blades thrower
Launch a special saw blade packed with 2 TNT sticks. it will detonate its first stick upon hit and its second one upon finishing penetration. There is a possibility for the saw blade to damage itself upon the first hit so that the second detonation will not occur.
Stupid gun i use for testing purpose. It is at the moment a ... SURPRISE!
STARGATE THEMED WEAPONS!
I decided to work on some weapons from the stargate universe.
goa'uld staff cannon
Fire a bolt of plasma energy right in front of him. (death glider weapon of choice)
goa'uld twin staff cannon
Two staff cannons on a turret. (al'kesh weapon of choice)
asgard plasma beam
Vanilla ion beam colored in blue. (subject to changes)
It fire a powerfull yet short lived beam that will destroy anything. (tho it was balance a bit to avoid too op damage)
_asgard plasma beam mk2 (the same as mk1 but with a turret and precise targeting)
i know, it is not that good looking but it is now a perfectly functional turreted beam asgardian gun
asuran drone launcher mk1
It launches a swarm of homing energy bolt upon your ennemies. Currently use energy cells.
It has been balanced so other weapons like the missile launcher stay competitive against this weapon.
_asuran drone launcher mk2 (new graphics, drone factory, more powerfull and nice penetration power. can now penetrate shields!).
_drones factory & drone storage
_wraith dart gun
_battery cell thrower with its battery cell overcharger(wip)
a canon that will launch overcharged battery cell which explode on impact, sucking power in a little aoe.
_new akinata and stargate decals(wip)
_overcharged battery cell missile launcher
The idea here is to have a weapon that will overcharge shield generators upon hitting the shield. if the shield goes down this way the shield generator will burst and explode.
_tau'ri f-302 missile launcher
_tau'ri railgun turret
The idea is to have this time a turret mounted on the roof with a 360° rotation.
_long range torpedo
_extra dimensionnal energy missile
_regenerative wraith living armor
Medieval themed weapons : (planned for when i hit the version 1.0 of the stargate mod)
_waiting for feedback
Feel free to give me feedbacks on those weapons as i try to make them as balanced as possible against vanilla weapons.