- Edited
Arnt exactly cosmoteer ships but they are ships nonetheless...




Feedback appreciated
Arnt exactly cosmoteer ships but they are ships nonetheless...




Feedback appreciated
Probably best to put in the Off-topic tag. Ship-Designs is more for Cosmoteer ships.
alright
Feel free to post your own pixel art ships here
BritishSpuds
The second to last one looks like a shark
Cosmicdestroyer That's the HMS Excalibur Frigate
The Top ship is the HMS Aurora and the bottom one is the HMS Equator

HMS Warlord Battleship
BritishSpuds
How is it a battleship with just 5 guns?
Cosmicdestroyer Maybe it has guns on the bottom? The weapons also look huge
Cosmicdestroyer Current naval battleships really only have 3 - 4 triple bore turrets.
Makes sense, I guess, though I would really expect a space war ship to be much fatter and longer with hundreds of guns of varying sizes.
Perhap's there are quite a few smaller turrets that were simply omitted from the art because they were far too small.
ResExsention Tbh, yea probably not big enough for a battleship and there weren't meant to be any other weapons. the only reason I count this as a battleship is that it is my biggest ship (by pixel count) as of rn
those are really cool! decent enough for simple assets of the game
Rifqi_Fajar_Zain i am actually trying to make a game, and it will be using these
Thank you for inspiring me to make these alienoid ships. I found another way to quelch my boredom and quick story development.





BritishSpuds
I was thinking of making an illustration and animation with these ships.
What game do you want to make? Shooter, rpg, strategy, or Battleship-Esque game?
Rifqi_Fajar_Zain Shooter
you would command your ship to destroy enemy pirates to collect credits, credits are used to upgrade certain parts of your ship (eg, turrets, thrusters, armour etc) and you would possibly do this forever, but I'm not sure
BritishSpuds
I love space shooter too but I also want to make it as a turn-based or real-time strategy.