Brank It's on hold. It's been made compatible and share resources with Abh but I'm still keeping it separate.
The original version was just a proof of concept exploring multi-dimensionality. Phase two is actually making it trueli modular. The major problem is the game is buggy regarding buffs, multi-toggles, ToggledComponents. It's too complicated to simply move forward and having to deal with unnecessary trouble, hence, it's on hold. There are other parts I've finished which can be added to either mods. But I'm indecisive due to these circumstances as well as due to what they represent for modding. Which is why I am keeping them under lock for a while longer.