AWESOME mod, I love it and just wanted to let you know it works in the newest version 0.15.7 but did have an error.
So here is the data. hopefully it will be an easy fix.
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.NullReferenceException: Object reference not set to an instance of an object.
1) at Cosmoteer.Ships.Parts.Defenses.ArcShield.OnHit(Vector2D bulletLoc, Int32 damage)
2) at Cosmoteer.Simulation.HitEffects.ExplosiveDamageEffectRules.Proxy.OnHit(SimRoot sim, Int32 amount, EffectInfo effectInfo, HitEffectParams effectParams, HitInfo hitInfo)
3) at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules2.<DoEffect>g___DoEffect|8_0(Single maxRadius, <>c__DisplayClass8_0& )
4) at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules
2.DoEffect(HitEffectParams effectParams)
5) at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_0(Object state)
6) at Halfling.Application.QueueingSyncContext.HandleQueue()
7) at Halfling.Application.Director.GetRunIterator()+MoveNext()
8) at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext()
9) at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator)
10) at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)
11) at Cosmoteer.GameApp.Main(String[] args)
03/28/2020 08:42:23 | Logging successful initialized.
03/28/2020 08:42:23 | .NET Core Runtime Version: 3.1.2
03/28/2020 08:42:23 | Running as a 64-bit process.
03/28/2020 08:42:23 | Local: en-US
03/28/2020 08:42:23 | Language: en-US
03/28/2020 08:42:23 | Cosmoteer version 0.15.7 build 0.15.7_standalone
03/28/2020 08:42:23 | Build Date: 3/23/2020 8:22:16 PM
03/28/2020 08:42:23 | Build Commit: 3cccc88f85dd903d90b0c7396c138ee5d325082f
03/28/2020 08:42:24 | Microsoft Windows 10 Pro 64-bit 10.0.18363
03/28/2020 08:42:24 | Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 logical / 4 physical cores)
03/28/2020 08:42:24 | 65467.4 MB RAM
03/28/2020 08:42:24 | NVIDIA GeForce GTX 760 (26.21.14.3630) (9/4/2019)
03/28/2020 08:42:24 | 2048.0 MB VRAM
03/28/2020 08:42:24 |
03/28/2020 08:42:24 | Loaded app settings.
03/28/2020 08:42:24 | Set application DPI mode: PerMonitor
03/28/2020 08:42:24 | Setup default cursor.
03/28/2020 08:42:24 | Using display adapter 0
03/28/2020 08:42:24 | Created DXGI factory.
03/28/2020 08:42:24 | Adapter #0: NVIDIA GeForce GTX 760
03/28/2020 08:42:24 | Output #0: Generic PnP Monitor (1920x1080)
03/28/2020 08:42:24 | Output #1: Generic PnP Monitor (1920x1080)
03/28/2020 08:42:24 | Adapter #1: Microsoft Basic Render Driver
03/28/2020 08:42:24 | Updated Windows form configuration for borderless window.
03/28/2020 08:42:24 | Created Windows form.
03/28/2020 08:42:24 | Direct3D Feature Level: Level_11_0
03/28/2020 08:42:24 | Created Direct3D 11 Device.
03/28/2020 08:42:24 | Created swap chain: 1920x1080.
03/28/2020 08:42:24 | Created window.
03/28/2020 08:42:24 | Created clock.
03/28/2020 08:42:24 | Created graphics manager.
03/28/2020 08:42:24 | Created XAudio2 device.
03/28/2020 08:42:24 | Created audio manager.
03/28/2020 08:42:24 | Created input manager.
03/28/2020 08:42:24 | Created default font.
03/28/2020 08:42:24 | Initial app state is 'MainMenu'
03/28/2020 08:42:24 | Initial application settings:
03/28/2020 08:42:24 | LastGameVersion:
03/28/2020 08:42:24 | InitState: MainMenu
03/28/2020 08:42:24 | Language:
03/28/2020 08:42:24 | LockCursor: False
03/28/2020 08:42:24 | EdgePanMode: Analog
03/28/2020 08:42:24 | EdgePanSpeed: 15
03/28/2020 08:42:24 | KeyboardPanSpeed: 15
03/28/2020 08:42:24 | KeyboardZoomSpeed: 10
03/28/2020 08:42:24 | KeyboardRotSpeed: 90°
03/28/2020 08:42:24 | EnableMouseWheelZoom: True
03/28/2020 08:42:24 | InvertMouseWheelZoom: False
03/28/2020 08:42:24 | MouseWheelZoomSpeed: 1.12
03/28/2020 08:42:24 | MouseWheelZoomAtCursor: True
03/28/2020 08:42:24 | AutoTrackOnScreenShips: True
03/28/2020 08:42:24 | StickyFocus: True
03/28/2020 08:42:24 | DpiScaleMode: Dpi100
03/28/2020 08:42:24 | AnimateBackgrounds: True
03/28/2020 08:42:24 | BackgroundGrid: True
03/28/2020 08:42:24 | FancyParticles: True
03/28/2020 08:42:24 | UncompressedTextures: False
03/28/2020 08:42:24 | TargetFps: FpsTarget30
03/28/2020 08:42:24 | AllowShipDeselection: False
03/28/2020 08:42:24 | CtrlSelectsParts: True
03/28/2020 08:42:24 | EnableCollisionAvoidance: True
03/28/2020 08:42:24 | PreferBlueprintMode: False
03/28/2020 08:42:24 | BlueprintAutoPause: True
03/28/2020 08:42:24 | ShowInvalidBlueprints: True
03/28/2020 08:42:24 | ShowAutoRemovedParts: True
03/28/2020 08:42:24 | ShowAutoRemovedDecals: True
03/28/2020 08:42:24 | BuildAutoFocus: True
03/28/2020 08:42:24 | BuildAutoRotate: True
03/28/2020 08:42:24 | BuildAutoInteriors: True
03/28/2020 08:42:24 | PaintAutoFocus: True
03/28/2020 08:42:24 | PaintAutoRotate: True
03/28/2020 08:42:24 | PaintAllowOverwrite: True
03/28/2020 08:42:24 | PaintMirrorEnabled: False
03/28/2020 08:42:24 | PaintMirrorAxis: Vertical
03/28/2020 08:42:24 | RepairAutoFocus: True
03/28/2020 08:42:24 | RepairAutoRotate: False
03/28/2020 08:42:24 | BuildAllowOverwrite: True
03/28/2020 08:42:24 | BuildAutoDoors: True
03/28/2020 08:42:24 | BuildShowNearestPaths: True
03/28/2020 08:42:24 | BuildMirrorEnabled: False
03/28/2020 08:42:24 | BuildMirrorAxis: Vertical
03/28/2020 08:42:24 | ShowStatBars: True
03/28/2020 08:42:24 | CrewMirrorEnabled: False
03/28/2020 08:42:24 | CrewMirrorAxis: Vertical
03/28/2020 08:42:24 | CrewAutoFocus: True
03/28/2020 08:42:24 | CrewAutoRotate: True
03/28/2020 08:42:24 | ShowCrewPaths: True
03/28/2020 08:42:24 | ShowCrewHomes: True
03/28/2020 08:42:24 | DefaultRoles:
03/28/2020 08:42:24 | RowsOfParts: 1
03/28/2020 08:42:24 | GrabLeavesCorridors: True
03/28/2020 08:42:24 | RepairAutoDoors: True
03/28/2020 08:42:24 | AutoHireCrew: True
03/28/2020 08:42:24 | PartToolTips: True
03/28/2020 08:42:24 | PartToolTipsDefaultToStats: False
03/28/2020 08:42:24 | AutoSave: True
03/28/2020 08:42:24 | AutoSavesToKeep: 10
03/28/2020 08:42:24 | QuickSavesToKeep: 10
03/28/2020 08:42:24 | AutoSaveInterval: 600
03/28/2020 08:42:24 | SaveLostShips: True
03/28/2020 08:42:24 | LostShipsTokeep: 10
03/28/2020 08:42:24 | FtlAutoSave: True
03/28/2020 08:42:24 | ShowOnShipIndicators: True
03/28/2020 08:42:24 | ShowZoomedOutBlibs: True
03/28/2020 08:42:24 | ShowOffScreenBlips: True
03/28/2020 08:42:24 | PingNearbyEnemies: True
03/28/2020 08:42:24 | AutoPauseOnLostFocus: True
03/28/2020 08:42:24 | ScreenShake: True
03/28/2020 08:42:24 | ShowMidpointFocusWidget: True
03/28/2020 08:42:24 | VersionCheckMode: Stable
03/28/2020 08:42:24 | EnableMetrics: True
03/28/2020 08:42:24 | PreferBorderlessWindowToggle: False
03/28/2020 08:42:24 | MasterVolume: 1
03/28/2020 08:42:24 | EffectsVolume: 1
03/28/2020 08:42:24 | InterfaceVolume: 1
03/28/2020 08:42:24 | ShowTutorials: True
03/28/2020 08:42:24 | AutoFtlJump: False
03/28/2020 08:42:24 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
03/28/2020 08:42:24 | DefaultBuildTool: Grab
03/28/2020 08:42:24 | DefaultDecalTool: Grab
03/28/2020 08:42:24 | TutorialPageStates:
System.Collections.Generic.Dictionary
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
03/28/2020 08:42:24 | PlayerColor:
03/28/2020 08:42:24 | EnemyColor:
03/28/2020 08:42:24 | NeutralColor:
03/28/2020 08:42:24 | RotateMinimap: True
03/28/2020 08:42:24 | MiniviewInCombatMode: Auto
03/28/2020 08:42:24 | MiniviewNotInCombatMode: Auto
03/28/2020 08:42:24 | MiniviewLockRotation: False
03/28/2020 08:42:24 | MiniviewSize:
03/28/2020 08:42:24 | ShowInteriors: False
03/28/2020 08:42:24 | AlwaysShowCommandWidgets: False
03/28/2020 08:42:24 | ShowSelectedPartStatusBars: True
03/28/2020 08:42:24 | PreferShipRelativeAttackAngle: False
03/28/2020 08:42:24 | PreferWorldRelativeFollowAngle: False
03/28/2020 08:42:24 | DirectControlEnableWeapons: True
03/28/2020 08:42:24 | DirectControlAimAssist: True
03/28/2020 08:42:24 | DirectControlAutoBrake: True
03/28/2020 08:42:24 | DirectControlAutoFaceCursor: False
03/28/2020 08:42:24 | DirectControlViewFollowsCursor: False
03/28/2020 08:42:24 | DirectControlAutoRotateView: False
03/28/2020 08:42:24 | DirectControlAutoZoomView: False
03/28/2020 08:42:24 | ShipLibraryLargeIcons: False
03/28/2020 08:42:24 | AdHocFormations: False
03/28/2020 08:42:24 | BreakFormationToAttack: True
03/28/2020 08:42:24 | DisplayAllShips: False
03/28/2020 08:42:24 | ShowAdvancedCommands: False
03/28/2020 08:42:24 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
03/28/2020 08:42:24 | AutoDisableMods: True
03/28/2020 08:42:24 | DeleteFileOnStartup:
03/28/2020 08:42:24 | DefaultGameMode:
03/28/2020 08:42:24 | DefaultCreativeModeMapSize: 0
03/28/2020 08:42:24 | DefaultBountyModeDifficulty: 0
03/28/2020 08:42:24 | DefaultBountyModeMapSize: 0
03/28/2020 08:42:24 | DefaultBountyModeStarterShip: 0
03/28/2020 08:42:24 | MPShipColorMode: RandomPerPlayer
03/28/2020 08:42:24 | MPBlipColorMode: FriendAndFoe
03/28/2020 08:42:24 | MPShowDamagePoints: True
03/28/2020 08:42:24 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
03/28/2020 08:42:24 | AllowP2PConnections: True
03/28/2020 08:42:24 | PreferLAN: False
03/28/2020 08:42:24 | DefaultServer: 0
03/28/2020 08:42:24 | ShowNewsOnStartup: True
03/28/2020 08:42:24 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
03/28/2020 08:42:24 | ShowNewsAlerts: True
03/28/2020 08:42:24 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
03/28/2020 08:42:24 | MainMenuBackgroundIndex: 0
03/28/2020 08:42:24 | CycleMainMenuBackground: True
03/28/2020 08:42:24 | DefaultAuthorName:
03/28/2020 08:42:24 | ShowSteamWishlistPrompt: True
03/28/2020 08:42:24 | Starting main game loop...
03/28/2020 08:42:24 | Enabled mods:
03/28/2020 08:42:24 | cosmoteer.huge_ships
03/28/2020 08:42:24 | Tsamsiyu.Stargate_mod
03/28/2020 08:42:24 | Loaded language 'en'.
03/28/2020 08:42:33 | Loaded game data in 8.8 seconds.
03/28/2020 08:42:48 | Game pushed onto stack.
03/28/2020 08:42:48 | Game mode is: CreativeGameModeManager
03/28/2020 08:52:49 | Saved game as "Auto-Save 2020-03-28_08-52-48".
03/28/2020 09:02:49 | Saved game as "Auto-Save 2020-03-28_09-02-48".
03/28/2020 09:12:58 | Saved game as "Auto-Save 2020-03-28_09-12-57".
03/28/2020 09:17:23 | Memory usage at time of crash: 2,398,261,248
03/28/2020 09:17:23 | Application state stack at time of crash:
03/28/2020 09:17:23 | Cosmoteer.Game.GameRoot
03/28/2020 09:17:23 | Cosmoteer.Gui.TitleScreen
03/28/2020 09:17:23 | FPS at time of crash: 54.783817
03/28/2020 09:17:23 | Running processes at time of crash: aaHMSvc, AiChargerPlus, AISuite3, AlertHelper, ApplicationFrameHost, AQFileRestoreSrv, AQNotif, armsvc, AsLedService, AsPowerBar, AsSysCtrlService, AsusFanControlService, ASUSMediaBackgroundServer, ASUSWirelessMediaPlayer, atkexComSvc, audiodg, browser_broker, BtwRSupportService, Calculator, CLMLSvc_P2G8, conhost, Corel PaintShop Pro, Cosmoteer, csrss, ctfmon, dasHost, DipAwayMode, dllhost, DTSU2PAuSrv64, dwm, explorer, fontdrvhost, IAStorDataMgrSvc, IAStorIcon, Idle, IPROSetMonitor, isa, jhi_service, KBReader, KeyBotPipeServer, KeyExpressService, LMS, LockApp, lsass, Memory Compression, Microsoft.Msn.Weather, Microsoft.Photos, MicrosoftEdge, MicrosoftEdgeCP, MicrosoftEdgeSH, MsMpEng, MXTask, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Web Helper, OneDrive, ProductUpdater, PsiService_2, PushNoticeMonitor, PushNotify_PCCtrl, RAVBg64, Registry, RstMwService, RtkNGUI64, rundll32, RuntimeBroker, schedhlp, schedul2, SearchIndexer, SearchUI, SecurityHealthHost, SecurityHealthService, SecurityHealthSystray, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, Skype, smartscreen, smss, spoolsv, StartMenuExperienceHost, svchost, System, SystemSettings, taskhostw, U3BoostSvr64, unsecapp, VcomCloudAgent, Video.UI, WindowsInternal.ComposableShell.Experiences.TextInput.InputApp, wininit, winlogon, wlanext, WmiPrvSE, WUDFHost, YourPhone, YourPhoneServer,
03/28/2020 09:17:23 | System.NullReferenceException: Object reference not set to an instance of an object.
03/28/2020 09:17:23 | at Cosmoteer.Ships.Parts.Defenses.ArcShield.OnHit(Vector2D bulletLoc, Int32 damage)
03/28/2020 09:17:23 | at Cosmoteer.Simulation.HitEffects.ExplosiveDamageEffectRules.Proxy.OnHit(SimRoot sim, Int32 amount, EffectInfo effectInfo, HitEffectParams effectParams, HitInfo hitInfo)
03/28/2020 09:17:23 | at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules`2.<DoEffect>g_DoEffect|8_0(Single maxRadius, <>cDisplayClass8_0& )
03/28/2020 09:17:23 | at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules`2.DoEffect(HitEffectParams effectParams)
03/28/2020 09:17:23 | at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_0(Object state)
03/28/2020 09:17:23 | at Halfling.Application.QueueingSyncContext.HandleQueue()
03/28/2020 09:17:23 | at Halfling.Application.Director.GetRunIterator()+MoveNext()
03/28/2020 09:17:23 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext()
03/28/2020 09:17:23 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator)
03/28/2020 09:17:23 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)
03/28/2020 09:17:23 | at Cosmoteer.GameApp.Main(String[] args)
03/28/2020 09:17:23 | Actual data hash: 8682dfb08e4c5352135385c1b56c43d5
03/28/2020 09:17:23 | Expected data hash: 8682dfb08e4c5352135385c1b56c43d5
03/28/2020 09:17:23 | Director received exit call.
03/28/2020 09:17:23 | Disposed default font.
03/28/2020 09:17:23 | Disposed XA2AudioManager device.
03/28/2020 09:17:23 | Disposed audio manager.
03/28/2020 09:17:23 | Disposed clock.
03/28/2020 09:17:23 | Disposed input manager.
03/28/2020 09:17:23 | Disposed graphics manager.
03/28/2020 09:17:23 | Disposed swap chain.
03/28/2020 09:17:23 | Disposed Direct3D device.
03/28/2020 09:17:23 | Disposed DXGI factory.
03/28/2020 09:17:23 | Closed Windows form.
03/28/2020 09:17:23 | Director received exit call.
03/28/2020 09:17:23 | Disposed window.
03/28/2020 09:17:23 | Disposed platform interface.
03/28/2020 09:17:23 | Closing log output file...