Walt No. Nothing like automatic. That would be great but very likely always mess up.
I imagine something like this:
Blueprints
{
Type = BlueprintSprite
[
{ //could be a "Sprite" component
File = "spriteA.png"
Size = [2, 2]
Offset = [1, 0]
ColorChange = [-10,20,20]
}
{
File = "spriteB.png"
Size = [1, 1]
}
]
}
where ColorChange is your typical color balance changing feature found ith most image manipulation programs.

I simply want to compose the blueprints out of already existing sprites and able to adjust the color to fit the new blueprints' look.