Good Day Sir Lafiel.
Loving the Mod.
Found a crash bug with a missing/mislabeled issue. Error dump file below. Seems the 'Lafiel.structure1x1corner' does not exist when its getting called.
sorry, I didn't see a bug discussion, hope its ok to post it here.
Full log.
System.InvalidOperationException: Part 'Lafiel.armor_1x1corner' has CreatePartPerTileWhenGrabbed 'Lafiel.structure1x1corner' which does not exist.
at Cosmoteer.Ships.ShipUpdateInfo.TryRemoveBlueprintParts(List1 parts, Boolean mirrorPhysical, InvalidReasons& reasons, Boolean force, Boolean grabbed)
at Cosmoteer.Ships.ShipUpdateInfo.TryRemoveBlueprintPart(BlueprintPart part, Boolean mirrorPhysical, InvalidReasons& reasons, Boolean force, Boolean grabbed)
at Cosmoteer.Game.SelectionStates.GrabPartState.DrawOverlayImpl()
at Cosmoteer.Simulation.SimOverlayRenderer.OnDrawOverlays(Object sender, DrawEventArgs e)
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IRenderableSceneObject.Draw(SceneViewport viewport, SceneCamera camera, SceneRoot root, RotRect viewRect)
at Halfling.Scene.Dim2.SceneRoot.DrawForBucket(SceneViewport viewport, SceneCamera camera, RotRect viewRect, Int32 bucket)
at Halfling.Scene.Dim2.SceneRoot.Draw(SceneViewport viewport, SceneCamera camera, RotRect viewRect, UInt32 renderMask)
at Halfling.Scene.Dim2.SceneViewport.Draw()
at Cosmoteer.Simulation.SimRoot.Draw(Boolean allowWorldInput, Single zoomScale)
at Cosmoteer.Game.GameRoot.Draw(StateMethodInvoker drawParent)
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Draw(StateMethodInvoker drawParent)
at Halfling.Application.Director.CallDraw()
at Halfling.Application.Director.DoDraw()
at Halfling.Application.Director.GetRunIterator()+MoveNext()
at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext()
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
1 iterator)
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)
at Cosmoteer.GameApp.Main(String[] args)