ATTENTION ALL WHO CAME TO THIS POST. THIS IS NOT RELATED TO MY FACTION, THE REDFORD REPUBLIC. THIS IS SIMPLY A WAY FOR YOU GUYS WHO WANT TO KEEP THE CURRENT VERSION OF THE GAME TO HAVE SOME OF THESE MODDED SHIPS
Anyways, Welcome to the R.R.N.F. Ship Creator! The Ship Creator creates any ship (maximum size is 35 by 245, the minimum is 8 by 32) to your specifications! From the tiniest of patrol boats to the largest of the Super-Battleships (basically dreadnoughts) we can build it! Please note payment in credits is required (cost of ship in-game).
SIZE
You can make the ship between 8 by 32 and 35 by 245 (please note this is width by length). However, please note this does affect what kind of weaponry you can mount on the frame of your ship (like a 8 by 32 cannot mount a naval cannon larger than it or a carrier based part).
***CLASS
There are a total of 8 classes, varying in turrets and speeds. Some can mount great radar, while others can mount large nuclear-guided missiles.
Patrol Boat
Can only mount a light gun, no torpedoes. Little to no armor. Light and maneuverable.
Torpedo Boat
Can mount a light gun and torpedo launcher. Little to no armor. Light and maneuverable.
Heavy Patrol Boat
Can have light shields, two light guns, and decent armor. Medium speed and no torpedoes.
Light Destroyer
Can have decent shields, medium guns, but medium to light armor. Decent maneuverability and has access to a mine launcher and small missiles (can be changed out for mines and emp).
Destroyer
Has good shields, medium guns, medium armor. Good maneuverability and can use mine launchers and small missiles (can be changed out for mines and emp).
Cruiser
Decent guns, armor, shields, and maneuverability.
Battleship
All-round good caliber guns and armor. Will usually have a medium to slow top speed. Will have weak to medium shields and flak guns.
Super-Battleship
Usually will carry the largest caliber guns and armor, has a good top speed and great shields. It can even carry large explosives and flak batteries. However, these ships carry their own special problems as ships this large will have trouble taking down large swaths of smaller ships.
Heavy Carrier
Can carry large numbers of bombers and fighters, and a short-range naval cannon. Good armor but no shields and slow speed.
Carrier
Usually will carry little to no numbers of bombers, but high numbers of fighters. Will have no offensive weaponry but good armor and maneuverability. No shields.
Submarine
Good shields, a light deck gun, and little to no armor. Has access to powerful nuclear devices and decent speed.
Other
Custom size, custom weaponry choices, custom armor. Custom engines for maneuverability.
Please note all weaponry can be found at the Naval Vengeance Mod post. However, only Super-Battleships, Carriers, and Heavy Carriers can carry fighters, and Super-Battleships and Submarines can carry missiles and the (custom-built) Nuclear Missile.
NUCLEAR MISSILE
This missile can only be used by Super-Battleships and Submarines, as they are the only ones that can use them.