Walt Played in normal mode. I bought the cheapest ship and began to rebuild it into a big one. In the beginning there were guns, factories, a shield. Rebuilt (from a drawing), saw shoals, fixed priorities (Without fine-tuning on a 10 point scale). Again the ranks, moved part of the ship on the sides (as built sort of wings). And here I am again in the mode of drawing, put the plant nuclear missiles, mines. Remove the control station, which was originally expected to only scatter priorities. Put it where it belongs. Rebuild and catch a mistake.
System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в Cosmoteer.Ships.Parts.Ammo.AmmoConsumer.OnPartDetaching2() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumer.cs:строка 288
в Cosmoteer.Ships.Parts.Ammo.AmmoStorage.OnPartDetaching() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoStorage.cs:строка 388
в Cosmoteer.Ships.Parts.PartComponent.Cosmoteer.Ships.Parts.Part.IPartComponentMethods.OnPartDetaching() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartComponent.cs:строка 214
в Cosmoteer.Ships.Parts.Part.OnComponentDetaching(SceneNode node) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 996
в Halfling.Scene.Dim2.SceneComponent.InvokeDetaching(SceneNode node) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:строка 1809
в Halfling.Scene.Dim2.SceneNode.NodeComponents.Remove(SceneComponent component) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneNode.cs:строка 1670
в Cosmoteer.Ships.Parts.CommonBasePartsManager1.RemovePart(TPart part, Action onRemovedBeforeEvents) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\CommonBasePartsManager.cs:строка 896
в Cosmoteer.Ships.Parts.PartsManager.RemovePart(Part part, Boolean killCrew, Boolean moveCrew, Boolean destroyed, Boolean removeDoors) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 292
в Cosmoteer.Ships.ShipUpdateInfo.ApplyPhysical(Boolean destroyBlocking) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:строка 486
в Cosmoteer.Game.Multiplayer.MPInputs.MPUpdateShipInput.Execute(GameRoot game, Int32 playerIndex, MessengerID playerID, Boolean force) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\MPInputs\MPUpdateShipInput.cs:строка 191
в Cosmoteer.Game.Multiplayer.SPManager.Update() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\SPManager.cs:строка 110
в Cosmoteer.Game.GameRoot.OnAfterAppInput(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:строка 1402
в Halfling.Application.Director.DoInput() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 803
в Halfling.Application.Director.<GetRunIterator>d__89.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 347
в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__46.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 277
в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890
в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 191
в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 177
09/14/2019 17:38:37 | Logging successful initialized.
09/14/2019 17:38:37 | .NET Runtime Version: 4.0.30319.42000
09/14/2019 17:38:37 | Running as a 32-bit process.
09/14/2019 17:38:37 | Local: ru-RU
09/14/2019 17:38:37 | Language: ru-RU
09/14/2019 17:38:37 | Cosmoteer version 0.15.2_rc1 build 0.15.2_rc1_standalone
09/14/2019 17:38:37 | RELEASE CANDIDATE
09/14/2019 17:38:37 | Microsoft Windows 7 Максимальная 32-bit 6.1.7601
09/14/2019 17:38:37 | Pentium(R) Dual-Core CPU T4400 @ 2.20GHz (2 logical processors)
09/14/2019 17:38:37 | 3583,3 MB RAM
09/14/2019 17:38:37 | NVIDIA GeForce GT 220M (21.21.13.4201) (14.11.2016)
09/14/2019 17:38:37 | 1024,0 MB VRAM
09/14/2019 17:38:37 |
09/14/2019 17:38:39 | Loaded app settings.
09/14/2019 17:38:39 | Process is now DPI-aware.
09/14/2019 17:38:39 | Setup default cursor.
09/14/2019 17:38:39 | Using display adapter 0
09/14/2019 17:38:39 | Created DXGI factory.
09/14/2019 17:38:39 | Adapter #0: NVIDIA GeForce GT 220M
09/14/2019 17:38:39 | Output #0: Универсальный монитор PnP (1366x768)
09/14/2019 17:38:40 | Updated Windows form configuration for borderless window.
09/14/2019 17:38:40 | Created Windows form.
09/14/2019 17:38:40 | Direct3D Feature Level: Level_10_0
09/14/2019 17:38:40 | Created Direct3D 11 Device.
09/14/2019 17:38:40 | Created swap chain: 1366x768.
09/14/2019 17:38:40 | Created window.
09/14/2019 17:38:40 | Created clock.
09/14/2019 17:38:40 | Created graphics manager.
09/14/2019 17:38:41 | Created XAudio2 device.
09/14/2019 17:38:41 | Created audio manager.
09/14/2019 17:38:41 | Created input manager.
09/14/2019 17:38:52 | Created default font.
09/14/2019 17:38:52 | Initial app state is 'MainMenu'
09/14/2019 17:38:52 | Initial application settings:
09/14/2019 17:38:52 | LastGameVersion:
09/14/2019 17:38:52 | InitState: MainMenu
09/14/2019 17:38:52 | Language:
09/14/2019 17:38:52 | LockCursor: True
09/14/2019 17:38:52 | EdgePanMode: None
09/14/2019 17:38:52 | EdgePanSpeed: 15
09/14/2019 17:38:52 | KeyboardPanSpeed: 15
09/14/2019 17:38:52 | KeyboardZoomSpeed: 10
09/14/2019 17:38:52 | KeyboardRotSpeed: 90°
09/14/2019 17:38:52 | EnableMouseWheelZoom: True
09/14/2019 17:38:52 | InvertMouseWheelZoom: False
09/14/2019 17:38:52 | MouseWheelZoomSpeed: 1,12
09/14/2019 17:38:52 | MouseWheelZoomAtCursor: True
09/14/2019 17:38:52 | AutoTrackOnScreenShips: True
09/14/2019 17:38:52 | StickyFocus: True
09/14/2019 17:38:52 | DpiScaleMode: Dpi100
09/14/2019 17:38:52 | AnimateBackgrounds: True
09/14/2019 17:38:52 | BackgroundGrid: True
09/14/2019 17:38:52 | FancyParticles: True
09/14/2019 17:38:52 | UncompressedTextures: False
09/14/2019 17:38:52 | AllowShipDeselection: False
09/14/2019 17:38:52 | CtrlSelectsParts: True
09/14/2019 17:38:52 | EnableCollisionAvoidance: True
09/14/2019 17:38:52 | PreferBlueprintMode: False
09/14/2019 17:38:52 | BlueprintAutoPause: True
09/14/2019 17:38:52 | ShowInvalidBlueprints: True
09/14/2019 17:38:52 | ShowAutoRemovedParts: True
09/14/2019 17:38:52 | ShowAutoRemovedDecals: True
09/14/2019 17:38:52 | BuildAutoFocus: True
09/14/2019 17:38:52 | BuildAutoRotate: True
09/14/2019 17:38:52 | BuildAutoInteriors: True
09/14/2019 17:38:52 | PaintAutoFocus: True
09/14/2019 17:38:52 | PaintAutoRotate: True
09/14/2019 17:38:52 | PaintAllowOverwrite: True
09/14/2019 17:38:52 | PaintMirrorEnabled: False
09/14/2019 17:38:52 | PaintMirrorAxis: Vertical
09/14/2019 17:38:52 | RepairAutoFocus: True
09/14/2019 17:38:52 | RepairAutoRotate: False
09/14/2019 17:38:52 | BuildAllowOverwrite: True
09/14/2019 17:38:52 | BuildAutoDoors: True
09/14/2019 17:38:52 | BuildEnforceCrewAccess: True
09/14/2019 17:38:52 | BuildMirrorEnabled: False
09/14/2019 17:38:52 | BuildMirrorAxis: Vertical
09/14/2019 17:38:52 | CrewMirrorEnabled: False
09/14/2019 17:38:52 | CrewMirrorAxis: Vertical
09/14/2019 17:38:52 | CrewAutoFocus: True
09/14/2019 17:38:52 | CrewAutoRotate: True
09/14/2019 17:38:52 | ShowCrewPaths: True
09/14/2019 17:38:52 | ShowCrewHomes: True
09/14/2019 17:38:52 | DefaultRoles:
09/14/2019 17:38:52 | RowsOfParts: 1
09/14/2019 17:38:52 | GrabLeavesCorridors: True
09/14/2019 17:38:52 | RepairAutoDoors: True
09/14/2019 17:38:52 | AutoHireCrew: True
09/14/2019 17:38:52 | PartToolTips: True
09/14/2019 17:38:52 | PartToolTipsDefaultToStats: False
09/14/2019 17:38:52 | AutoSave: True
09/14/2019 17:38:52 | AutoSavesToKeep: 10
09/14/2019 17:38:52 | QuickSavesToKeep: 10
09/14/2019 17:38:52 | AutoSaveInterval: 600
09/14/2019 17:38:52 | SaveLostShips: True
09/14/2019 17:38:52 | LostShipsTokeep: 10
09/14/2019 17:38:52 | FtlAutoSave: True
09/14/2019 17:38:52 | ShowOnShipIndicators: True
09/14/2019 17:38:52 | ShowZoomedOutBlibs: True
09/14/2019 17:38:52 | ShowOffScreenBlips: True
09/14/2019 17:38:52 | PingNearbyEnemies: True
09/14/2019 17:38:52 | AutoPauseOnLostFocus: True
09/14/2019 17:38:52 | ScreenShake: True
09/14/2019 17:38:52 | ShowMidpointFocusWidget: True
09/14/2019 17:38:52 | VersionCheckMode: Unstable
09/14/2019 17:38:52 | EnableMetrics: True
09/14/2019 17:38:52 | PreferBorderlessWindowToggle: False
09/14/2019 17:38:52 | MasterVolume: 1
09/14/2019 17:38:52 | EffectsVolume: 1
09/14/2019 17:38:52 | InterfaceVolume: 1
09/14/2019 17:38:52 | ShowTutorials: True
09/14/2019 17:38:52 | AutoFtlJump: False
09/14/2019 17:38:52 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
09/14/2019 17:38:52 | DefaultBuildTool: Grab
09/14/2019 17:38:52 | DefaultDecalTool: Grab
09/14/2019 17:38:52 | TutorialPageStates: System.Collections.Generic.Dictionary2[System.String,Cosmoteer.Tutorials.TutorialPageState]
09/14/2019 17:38:52 | PlayerColor:
09/14/2019 17:38:52 | EnemyColor:
09/14/2019 17:38:52 | NeutralColor:
09/14/2019 17:38:52 | RotateMinimap: True
09/14/2019 17:38:52 | MiniviewInCombatMode: Auto
09/14/2019 17:38:52 | MiniviewNotInCombatMode: Auto
09/14/2019 17:38:52 | MiniviewLockRotation: False
09/14/2019 17:38:52 | MiniviewSize:
09/14/2019 17:38:52 | ShowInteriors: False
09/14/2019 17:38:52 | AlwaysShowCommandWidgets: False
09/14/2019 17:38:52 | ShowSelectedPartStatusBars: True
09/14/2019 17:38:52 | PreferShipRelativeAttackAngle: False
09/14/2019 17:38:52 | PreferWorldRelativeFollowAngle: False
09/14/2019 17:38:52 | DirectControlEnableWeapons: True
09/14/2019 17:38:52 | DirectControlAimAssist: True
09/14/2019 17:38:52 | DirectControlAutoBrake: True
09/14/2019 17:38:52 | DirectControlAutoFaceCursor: False
09/14/2019 17:38:52 | DirectControlViewFollowsCursor: False
09/14/2019 17:38:52 | DirectControlAutoRotateView: False
09/14/2019 17:38:52 | DirectControlAutoZoomView: False
09/14/2019 17:38:52 | ShipLibraryLargeIcons: False
09/14/2019 17:38:52 | AdHocFormations: False
09/14/2019 17:38:52 | BreakFormationToAttack: True
09/14/2019 17:38:52 | DisplayAllShips: False
09/14/2019 17:38:52 | ShowAdvancedCommands: False
09/14/2019 17:38:52 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
09/14/2019 17:38:52 | AutoDisableMods: True
09/14/2019 17:38:52 | DeleteFileOnStartup:
09/14/2019 17:38:52 | DefaultGameMode:
09/14/2019 17:38:52 | DefaultCreativeModeMapSize: 0
09/14/2019 17:38:52 | DefaultBountyModeDifficulty: 0
09/14/2019 17:38:52 | DefaultBountyModeMapSize: 0
09/14/2019 17:38:52 | DefaultBountyModeStarterShip: 0
09/14/2019 17:38:52 | MPShipColorMode: RandomPerPlayer
09/14/2019 17:38:52 | MPBlipColorMode: FriendAndFoe
09/14/2019 17:38:52 | MPShowDamagePoints: True
09/14/2019 17:38:52 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
09/14/2019 17:38:52 | AllowP2PConnections: True
09/14/2019 17:38:52 | PreferLAN: False
09/14/2019 17:38:52 | DefaultServer: 0
09/14/2019 17:38:52 | ShowNewsOnStartup: True
09/14/2019 17:38:52 | ReadNewsArticles: System.Collections.Generic.HashSet1[System.String]
09/14/2019 17:38:52 | ShowNewsAlerts: True
09/14/2019 17:38:52 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
09/14/2019 17:38:52 | MainMenuBackgroundIndex: 0
09/14/2019 17:38:52 | CycleMainMenuBackground: True
09/14/2019 17:38:52 | DefaultAuthorName:
09/14/2019 17:38:52 | Starting main game loop...
09/14/2019 17:38:53 | Enabled mods:
09/14/2019 17:38:53 | Loaded language 'en'.
09/14/2019 17:40:37 | Loaded game data in 104,5 seconds.
09/14/2019 17:41:57 | Loaded game named 'A3'.
09/14/2019 17:41:57 | Game pushed onto stack.
09/14/2019 17:41:57 | Game mode is: BountyGameModeManager
09/14/2019 17:45:09 | Saved game as "Auto-Save 2019-09-14_17-45-00".
09/14/2019 17:48:32 | Saved game as "Auto-Save 2019-09-14_17-48-24".
09/14/2019 17:51:33 | Saved game as "Auto-Save 2019-09-14_17-51-25".
09/14/2019 17:53:58 | Saved game as "A3".
09/14/2019 17:54:08 | Making FTL jump...
09/14/2019 17:54:08 | Finished FTL jump.
09/14/2019 17:57:00 | Saved game as "Auto-Save 2019-09-14_17-56-54".
09/14/2019 18:00:03 | Saved game as "Auto-Save 2019-09-14_17-59-56".
09/14/2019 18:03:04 | Saved game as "Auto-Save 2019-09-14_18-02-58".
09/14/2019 18:06:04 | Saved game as "Auto-Save 2019-09-14_18-05-58".
09/14/2019 18:09:05 | Saved game as "Auto-Save 2019-09-14_18-08-59".
09/14/2019 18:12:06 | Saved game as "Auto-Save 2019-09-14_18-11-59".
09/14/2019 18:15:06 | Saved game as "Auto-Save 2019-09-14_18-14-59".
09/14/2019 18:18:06 | Saved game as "Auto-Save 2019-09-14_18-18-00".
09/14/2019 18:21:07 | Saved game as "Auto-Save 2019-09-14_18-21-00".
09/14/2019 18:24:07 | Saved game as "Auto-Save 2019-09-14_18-24-00".
09/14/2019 18:27:07 | Saved game as "Auto-Save 2019-09-14_18-27-01".
09/14/2019 18:29:57 | Memory usage at time of crash: 655 785 984
09/14/2019 18:29:57 | Application state stack at time of crash:
09/14/2019 18:29:57 | Cosmoteer.Game.GameRoot
09/14/2019 18:29:57 | Cosmoteer.Gui.TitleScreen
09/14/2019 18:29:57 | FPS at time of crash: 59,98529
09/14/2019 18:29:57 | Running processes at time of crash: alg, audiodg, Cosmoteer, csrss, dwm, explorer, Idle, lsass, lsm, nvSCPAPISvr, nvvsvc, nvxdsync, SearchFilterHost, SearchIndexer, SearchProtocolHost, service_update, services, smss, spoolsv, sppsvc, svchost, System, taskeng, taskhost, wininit, winlogon, WmiApSrv, WmiPrvSE, wmpnetwk,
09/14/2019 18:29:58 | System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
09/14/2019 18:29:58 | в Cosmoteer.Ships.Parts.Ammo.AmmoConsumer.OnPartDetaching2() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoConsumer.cs:строка 288
09/14/2019 18:29:58 | в Cosmoteer.Ships.Parts.Ammo.AmmoStorage.OnPartDetaching() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Ammo\AmmoStorage.cs:строка 388
09/14/2019 18:29:58 | в Cosmoteer.Ships.Parts.PartComponent.Cosmoteer.Ships.Parts.Part.IPartComponentMethods.OnPartDetaching() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartComponent.cs:строка 214
09/14/2019 18:29:58 | в Cosmoteer.Ships.Parts.Part.OnComponentDetaching(SceneNode node) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:строка 996
09/14/2019 18:29:58 | в Halfling.Scene.Dim2.SceneComponent.InvokeDetaching(SceneNode node) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:строка 1809
09/14/2019 18:29:58 | в Halfling.Scene.Dim2.SceneNode.NodeComponents.Remove(SceneComponent component) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneNode.cs:строка 1670
09/14/2019 18:29:58 | в Cosmoteer.Ships.Parts.CommonBasePartsManager1.RemovePart(TPart part, Action onRemovedBeforeEvents) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\CommonBasePartsManager.cs:строка 896
09/14/2019 18:29:58 | в Cosmoteer.Ships.Parts.PartsManager.RemovePart(Part part, Boolean killCrew, Boolean moveCrew, Boolean destroyed, Boolean removeDoors) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:строка 292
09/14/2019 18:29:58 | в Cosmoteer.Ships.ShipUpdateInfo.ApplyPhysical(Boolean destroyBlocking) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\ShipUpdateInfo.cs:строка 486
09/14/2019 18:29:58 | в Cosmoteer.Game.Multiplayer.MPInputs.MPUpdateShipInput.Execute(GameRoot game, Int32 playerIndex, MessengerID playerID, Boolean force) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\MPInputs\MPUpdateShipInput.cs:строка 191
09/14/2019 18:29:58 | в Cosmoteer.Game.Multiplayer.SPManager.Update() в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\Multiplayer\SPManager.cs:строка 110
09/14/2019 18:29:58 | в Cosmoteer.Game.GameRoot.OnAfterAppInput(Object sender, EventArgs e) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:строка 1402
09/14/2019 18:29:58 | в Halfling.Application.Director.DoInput() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 803
09/14/2019 18:29:58 | в Halfling.Application.Director.<GetRunIterator>d89.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:строка 347
09/14/2019 18:29:58 | в Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d46.MoveNext() в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 277
09/14/2019 18:29:58 | в Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:строка 890
09/14/2019 18:29:58 | в Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:строка 191
09/14/2019 18:29:58 | в Cosmoteer.GameApp.Main(String[] args) в C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:строка 177
09/14/2019 18:29:59 | Actual data hash: 2ba49ce2048abd9e22dcbed7c4c5172d
09/14/2019 18:29:59 | Expected data hash: 2ba49ce2048abd9e22dcbed7c4c5172d
09/14/2019 18:30:02 | Error successfully reported. Thank you!
09/14/2019 18:30:02 | Director received exit call.
09/14/2019 18:30:02 | Disposed default font.
09/14/2019 18:30:02 | Disposed XA2AudioManager device.
09/14/2019 18:30:02 | Disposed audio manager.
09/14/2019 18:30:02 | Disposed clock.
09/14/2019 18:30:02 | Disposed input manager.
09/14/2019 18:30:03 | Disposed graphics manager.
09/14/2019 18:30:03 | Disposed swap chain.
09/14/2019 18:30:03 | Disposed Direct3D device.
09/14/2019 18:30:03 | Disposed DXGI factory.
09/14/2019 18:30:03 | Closed Windows form.
09/14/2019 18:30:03 | Director received exit call.
09/14/2019 18:30:03 | Disposed window.
09/14/2019 18:30:03 | Disposed platform interface.
09/14/2019 18:30:03 | Closing log output file...