OK i think i can close this one but to draw some conclusions:
1. Sound can be added to COMMON_SOUNDS in this way {
Action = Overrides
OverrideIn = "<./data/common_effects/sounds/common_sounds.txt>"
Overrides = &<mod_effects/mod_sounds.txt>
}
2. Effects (mutiple particle files and sound files) can be added to COMMON_EFFECTS in this way {
Action = Overrides
OverrideIn = "<./data/common_effects/common_effects.txt>"
Overrides = &<mod_effects/mod_effects.txt>
}
3. Particles and Glow stuff gets just dumped to rules.txt bcs MISSING DEVELOPMENT:
{
Action = Add
AddTo = <rules.txt>
Name = PARTICLES
ToAdd = &<mod_effects/mod_particles.txt>
}
access is possibly by
1. &/COMMON_SOUNDS/sound you want use
2. &/COMMON_EFFECTS/effect you want use
3. &/PARTICLES/Particle you want to use