The following problem has been occurring a lot of times internally and recently with Kroom's Forge breaking other mods. In order to display part stats and or using vanilla stats it's necessary to reference them. However, when the referenced stat parameter is changed from a fixed value to a buffed value or vice versa this breaks deterministic reference. Depending on the reference's use it could be an easy fix but can also be extremely difficult to track down if inherited or modularized. So I'm requesting the game to be able to evaluate both ways for these references. Note as in the case of Kroom's Forge changes to vanilla by another mod anywhere during loading affects other loaded mods around it regardless of load order.